V15.15 Changelog

[b]Major Change:[/b] [b]Multiplayer is now only available on GoreBox PC.[/b] -Heavy exploiting decrease -More Stable Servers -Less Toxicity -Higher Budget for future updates [b]Added[/b] - Sea Map - 4 vehicles: Pickup, Humvee, Military Truck and Light Muscle Car - 2 new armor sets **for player** to equip as well as over 30 new clothing items which include: hats, helmets & accesories - 2 NPCs: Steele Soldier & Chaos Soldier - 6 weapons: USP Match, Magnum, PKM, FAMAS, G3 and Molotov - 3 nextbots: Gubzor, Bucky and Rinswent - Reload animations for Thompson, M16 and SCAR - Gloves color customization, as well as ability to disable pupils - New physical & static props for shop designs. Signs, Sets of rules, Lights, and Buildings - 5 new entites: Basketball, Tennis Ball, Soccerball, Football and "Salvation" Music Disc - Packed versions of 6 following syringes: Antidote, Blood, Gastrodin, Morphine, Potassium Chloride, Propofol - New explosive: Oil Barrel - Rusty skin for firearms - The worst one in the game. - GB$ Earning from Target Shooting Minigame - Ability for GoreDolls to pickup firearms that they previously couldn't - A few new easter eggs [b]Changed[/b] - Deagle, MP5, L115A3 and AR-15 reload animations - Effects for basic explosives - Models of: Skip props, Syringes, Medkit, Bandage, Fancy Hat, AK-47, M16, SCAR, Glock-18, Revolver and All the melees - Viewmodels of M16, G36C and Revolver - Designs of Fallen Soldier, Corrupt Breacher and Corrupt Forces - Texture of backdrop trees - Burnt GoreDolls look - Statistics of Mac-10, Glock-18, M16, Revolver and AK-47 - A bunch of UIs, as well as order of Heavy Weapons and Static Props - Icon and banner of Destructible Towers - Models of certain props