New Combat System (only for fists and revengeance until next update)
-Multiple attacks with different range, speed, damage, etc.
-Block using "aim" (reduces incoming damage by 50%)
-Fighting uses stamina, and on successful hits increases adrenaline
Added:
-mod support (Alpha)
-new armor (Leg, Arm, Neck, Helmets)
-snowballs & more accurate throwing
-5 types of interactable presents with random things inside
-lots of new graphics settings along with visual improvements in all directions. (color grading, volumetric grass, reflections)
-new Throne prop
-error message when trying to pick up item while inventory is full
-over 20 new hats
-kicking (damage and knockback scales with player speed)
-interaction mode / drive-by mode when sitting. (Allows using weapons, interacting and doing other things while sitting)
-new "Free Candy" van
-player damage from severe car crashes
Changed:
-main menu & UI
-Legacy map entirely
-permission & name choosing screen
-loading of installed maps in manager
-system when someone else is trying to snatch an item from you
-player may no longer interact using a broken arm
-healing from invincibility or streaks will heal broken limbs and disabilities
-dizzyness causes less balance loss
-player keeps velocity of car / seat when standing up
-vehicle physics
Fixed:
-vehicles sometimes not working at all
-vehicle multiplayer sync
-lots of other tiny bugs