v1.5 and Onward

Foxcrate

In this casual delivery roguelite game, you are the newest employee of Foxcrate, and must deliver all the packages on time, with an increasing number of packages and extra difficulties added each day.

Although it was a little rocky at first (I discovered two major bugs just after updating), Foxcrate now has its 1.5 update, which finally includes new extras to take for each day: [list] [*]Heavy Lifting -- For some packages, you walk at half speed while carrying them [*]Chatty -- Customers have a chance to delay you for 2 to 4 seconds after handing them a package [*]Confirm Drop -- Porch drops, which are normally instant, take 1.5 seconds as you take a confirmation photo from your phone [*]Memorized -- The map no longer checks or crosses out completed houses, and will also not show any sticker reminders [*]Refuel -- You must visit the Gas Station once during the middle third of the day (instant loss if you do not) [/list] In addition, there are 8 more achievements, relating to the above daily extras. Looking ahead, I am still considering a story mode, although this will take a lot of work (and a lot of art). For now, I've still got more daily extras planned, as well as two more playable characters. But as always, I'm looking for more feedback on what to improve. I've already made some changes based on feedback I received, so if you have any suggestions, please feel free to reply here, or post them in the community board. Thanks!