You were framed and incarcerated. Learn to survive in prison. Explore every inch and exploit any weakness. Manipulate and scheme. Make friends (or foes) with fellow inmates and with their help, break out of prison.
Greetings inmates!
Thank you for your support and feedback for our last update with Thomas! For today's update, we've conducted a new round of fixes and optimizations to improve your gaming experience.
[h2]Game Optimizations[/h2]
[list]
[*] When purchasing items gifted to other prisoners, they will retain their original attributes and durability will not refresh.
[*] You can now use the pen placed in the cabinet directly from the desk in your cell.
[*] The contraband value of important items in your backpack will now be read correctly.
[*] The contraband value of the items “Parole Certificate” and “Prison Letterhead Paper” has been reduced.
[*] Added sound effects for the diving mini-game, Easter eggs, and transitions.
[*] Corrected some traditional Chinese typos.
[*] Reduced the brightness in the bakery and bookstore on the commercial street, removed the fog animation, added wind-blown tree effects, and toned down the grass movement.
[*] Improved the character's standing posture during NPC interactions.
[*] Performance optimization: animations for the white marker will now be hidden when not visible.
[/list]
[h2]Bug Fixes[/h2]
[list]
[*] Fixed the issue while performing the action “Assemble a wooden bridge with a hammer in the sewer.” did not consume stamina.
[*] Fixed the issue where the crocodile not being present on the playground on Day 8 in the afternoon would cause the ransom event to freeze.
[*] Fixed the issue where the character animation in the laundry room for the Panther was incorrect during a certain branch on Day 20.
[*] Fixed the issue where the game would freeze when picking up a reflective object in the kitchen club if the backpack was full.
[*] Fixed the issue where plants on the rooftop construction site were not interactive.
[*] Fixed the issue where the character could pass through the upper-left iron door when the screen went black upon entering the first-floor lobby.
[*] Fixed the issue where when another NPC's diarrhea buff disappeared, the log incorrectly displayed that the player's diarrhea buff had disappeared.
[*] Fixed the issue where the “Talk about building a pool” option still appeared after completing the in-depth interaction with the walrus, even in subsequent playthroughs with aquatic animals.
[*] Fixed the issue where the Great White Shark poster effect continued to accumulate after escaping from prison.
[*] Fixed the issue where using white paper from the cabinet while writing a letter would not consume the paper.
[*] Fixed the issue where listening and moving in the fighting arena on the night of Day 12 could potentially freeze the game.
[*] Fixed the issue where moving behind the door after opening the metal mesh door in the north corner of the sewer would cause the game to freeze.
[*] Fixed the issue where the prisoner status icons could be dragged in the prisoner overview screen.
[*] Fixed the issue where using keyboard arrow keys to control movement would also scroll the log page.
[*] Fixed the issue where the audio from the TV in the Level 1 guard room at night would continue to play.
[/list]
That’s all for today’s update! Once again, we greatly appreciate all your support as we continue to work on the Black Panther storyline, and we encourage you to share the game with your friends if you enjoyed playing Back to the Dawn!
https://store.steampowered.com/app/1735700/Back_to_the_Dawn/
As always, we value your feedback and suggestions on the latest updates, so please continue to share them with us on the discussion boards :)
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