The world's been flooded. All you have left is your Super Raft Boat… and your friends! Work together to expand your raft while fending off the strangely violent (and wealthy??) creatures of the sea in this multiplayer roguelike shooter. Will your crew survive and reach the Final Island?
[h2]Weeklies[/h2]
We've had the daily, but now you can also play the weekly! You can replay it as many times as you want, but you're forced to use a specific build depending on the weekly seed, and your squad count.
[h2]Changes[/h2]
[list]
[*]Added are you sure popups for quitting a run.
[*]Misfire Mantle will shoot a max of 30 bullets.
[*]Chrysalis growth per stack slightly reduced.
[*]Chrysalis bullets spawn slightly smaller.
[*]Made maxes for growth from Black Powder and Chrysalis.
[*]Fixed laser sniper hitbox expanding strangely with Chrysalis.
[*]Laser sniper hitbox goes away once the laser fully disappears.
[*]Haunted Lanterns fire rate buff reduced in base and stacking.
[*]Fishing Raft is now 2 cost (was 1).
[*]Computer Raft is now 1 cost (was 2).
[*]Buddy Banner now has a 30% damage buff (was 50%).
[/list]
[h2]Fixes[/h2]
[list]
[*]Fixed bug with Dolphin rock hitbox persisting after it gets destroyed, resulting in players getting damaged from seemingly nothing.
[*]Fixed staying in pause screen making the game lag.
[*]Fixed Black Powder not affecting bullet hitboxes correctly.
[*]Fixed problem where you can get stuck behind the Egg merchant on Ship of Gear
[*]Fixed problems with popups.
[*]Fixed pirate mateys not bouncing off of metal rafts.
[*]Fixed pirate mateys and snails not reacting to bumper rafts.
[*]Fixed lightning not always breaking rafts.
[*]Local player drop icon stays full when dropping out in the hub by holding back.
[/list]