v1.1.0.3

[h1]v1.1.0.3[/h1] [h2]Trinket Changes[/h2] [list] [*] Macro Mush now gives 1.5 max health up. [*] Magic Glove and Work Gloves build rate buff slightly increased. [*] Dendrokinesis now also gives increased build rate. [*] Deluxe Wood will now auto upgrade into current super raft, not character's default super raft. [*] Rafts created by Raft Kit are now upgradeable. [/list] [h2]Gameplay Changes[/h2] [list] [*] Chests used to spawn halfway through a biome's enemies. Now they are the same as wave events at the beginning of a wave (like Sailors, Eggs, and Barrels). Chests can still only spawn once per biome. [*] Wave events are more likely to happen, but will never happen the first wave in a run. [*] Improved mini-boss randomization more. [*] Bumper Rafts won't bounce players during cutscenes or during Ship of Deals. [*] Pufferfish will start spawning more in Loop 2 instead of Loop 1. [*] Giant Bone Fish won't spawn in Soda Sea Pre-Loop as a random mini-boss. [/list] [h2]Fixes[/h2] [list] [*] Players can no longer walk on parts of the bottom of Raftport. [*] Fixed wording of milestone missions for looping twice as each character. [*] Queue is now the first option on the match maker screen. [*] Turret rafts won't shoot during cutscenes. [*] Show Player Usernames option will update when toggled mid-run. [/list]