[h1]v1.1.0.3[/h1]
[h2]Trinket Changes[/h2]
[list]
[*] Macro Mush now gives 1.5 max health up.
[*] Magic Glove and Work Gloves build rate buff slightly increased.
[*] Dendrokinesis now also gives increased build rate.
[*] Deluxe Wood will now auto upgrade into current super raft, not character's default super raft.
[*] Rafts created by Raft Kit are now upgradeable.
[/list]
[h2]Gameplay Changes[/h2]
[list]
[*] Chests used to spawn halfway through a biome's enemies. Now they are the same as wave events at the beginning of a wave (like Sailors, Eggs, and Barrels). Chests can still only spawn once per biome.
[*] Wave events are more likely to happen, but will never happen the first wave in a run.
[*] Improved mini-boss randomization more.
[*] Bumper Rafts won't bounce players during cutscenes or during Ship of Deals.
[*] Pufferfish will start spawning more in Loop 2 instead of Loop 1.
[*] Giant Bone Fish won't spawn in Soda Sea Pre-Loop as a random mini-boss.
[/list]
[h2]Fixes[/h2]
[list]
[*] Players can no longer walk on parts of the bottom of Raftport.
[*] Fixed wording of milestone missions for looping twice as each character.
[*] Queue is now the first option on the match maker screen.
[*] Turret rafts won't shoot during cutscenes.
[*] Show Player Usernames option will update when toggled mid-run.
[/list]