Try the demo! A mix between Portal, Zelda and Metroid. Explore, solve puzzles, beat up monsters, find secret upgrades and new abilities that help you reach new places. Playtime 12-25h.
General:
- Upgraded the Unreal engine to the latest version 4.26. Due to that we had to rework the lighting and post processing everywhere.
- Improved widescreen support: y-axis is always maintained, so a wider screen lets you see more to the side now. Previously it maintained the x-axis, which meant a wider screen gave you less field of view vertically
- Fixed some slippery rocks out of bounds
- Reduced enemy respawning rate in the main game and reduced mini-volcano amount (=less enemies)
- Made the grave-jumping much easier to handle
- Added trophies (silver or gold) to main menu for finishing and 100%ing the maingame and the DLC
- Supraland now available for 'Geforce Now' cloud gaming
- Improved NPC pointing animation (now also shows verticality not just horizontal direction)
- Improved Italian localization
- Fixed missing characters in Korean
- Fixed green moon bug when closing game
- Added a new easter egg (behind the giant wood bucket)
- Misc. small improvements
DLC:
- Added Russian translation
- Added Serbian translation (first draft)
- Added Polish translation
- Reworked some of the lift-off cutscenes to make em less boring and more fun
- Added more options to trigger shady stick gag
- Made last race a bit easier
- Misc. small improvements