v1.2.1863 update list

Cavalry Girls

In this refreshing and exciting shooting game, lead the brave and fearless girl soldiers to fight with the enemy. Refit different types of machine armour, reasonably deploy machine soldiers with different skills, repel all kinds of enemies, and protect the Empire behind you in the gunfire.

[h1]Mechanics Optimization[/h1] ●Optimized explosion-related effects and mechanics, including:Re-adjusted animation effects to prevent the explosion animation from disappearing before it finishes playing. ○Shortened the duration of explosion judgments to resolve the issue where players could easily be harmed by explosions upon enemy death. ○Adjusted the judgment for receiving multiple explosions simultaneously; previously, only one explosion damage would be received within 0.2 seconds, making some weapons with multiple explosion effects (like scatter cannons and cluster bombs) underperform. Now, each time explosion damage is received, a mark will accumulate on the hit entity, with a maximum of 6 marks. Once the marks are full, no further explosion damage will be received. Marks will decrease at a rate of one every 0.33 seconds. [h1]General Optimization[/h1] ●Claire's skill "Power Arm Overdraft" has been modified to fit the new melee mechanism (damage increased by 500% within 5 seconds, knockback increased by 1000%). ●Beautified the button for deleting save files. ●Modified the prompt text for leaving the dormitory. ●Optimized the resolution settings UI, added frame rate limits and vertical sync settings. ●Optimized save file loading performance. ●Optimized AI firing judgment performance. [h1]Bug Fixes[/h1] ●Fixed an issue where achievements related to mounted objects were incorrectly counted as head-mounted objects. ●Fixed an issue with abnormal module display on turrets. ●Fixed the merging issue for shoulder-mounted weapons: Tracking Core and Tracking Amplification Core, which could not properly merge. ●Fixed the judgment issue for melee weapon gloves. ●Fixed the problem where the Electromagnetic Grenade's explosion did not trigger paralysis effects. [h1]Mod Support[/h1] ●Fixed the issue of loading external audio files with mods. ●Fixed the problem where local mods would sometimes not load when workshop mods were present. ●Fixed the issue where special bullets incorrectly replaced original bullets. ●Added support for mods for custom Sword Energy. ●Changed the initial lock time function for weapons to be stackable. ●Added a function for rapid-fire weapons. ●Added a module restriction function Group, where modules in the same group cannot be installed simultaneously. ●Added functions to restrict attacking intervals and reload times. [b]Crowdfunding is currently underway, welcome to follow![/b] [img]{STEAM_CLAN_IMAGE}/42620129/897277a144f1a273e6c60f840f2dde0d91aaa419.png[/img] [h2]——>>[url=https://www.kickstarter.com/projects/wehavegoodgame/cavalry-girls-dlc]KickStarter Page[/url]<<——[/h2] [h3][Other Platform][/h3] [h3]——>>[url=https://m.modian.com/idea/6221]Modian Page[/url]<<——[/h3] [h3]——>>[url=https://ci-en.net/creator/25654]CIEN Page[/url]<<——[/h3]