v1.2.1841 Large update list

[h1]New function[/h1] [h2]Optimization of melee system[/h2] Completely redesigned the melee weapon system. Melee weapons no longer use a magazine mechanism, but instead adopt a light strike ->combo mechanism. Added "Sharpening" and "Resilience" mechanisms, allowing continuous melee attacks on enemies to cause stun effects and deal significant damage. [img]{STEAM_CLAN_IMAGE}/42620129/2bb9a8b3d9e8ebbb6064ca7e54501c17828c0c9b.gif[/img] [img]{STEAM_CLAN_IMAGE}/42620129/f9a54a95807a9d867967e0f0738d419788455084.gif[/img] [img]{STEAM_CLAN_IMAGE}/42620129/de848d210a4cecbd0b7c15b9fae1e80f5afa3a61.gif[/img] [h3]Remake modules for each melee weapon[/h3] [list] [*] Power Gloves——The gloves have a low damage output but can knock back enemies. [Combo attack]Perform a large-scale heavy strike after multiple light strikes [*] High-Power Gloves——Its heavy weight allows for higher damage output and knock-back range. [Combo attack]After several light hits, smash the ground and cause a short time stun to the enemy [*] Lightsaber——Slashes targets. [Combo attack]Perform a large-scale heavy strike after multiple light strikes [*] Photon Naginata——Slashes targets with faster speed. [Combo attack]After multiple light strikes, perform a multi-stage slash ahead [*] Lightning Ax——Slashes enemies in a large radius with adequate strength damage. [Combo attack]Perform a large-scale heavy strike after multiple light strikes [*] High-Power Lightning Axe——Slashes enemies in a large radius with high strength damage. [Combo attack]The final attack can release powerful sword energy [*] Light Spear——Thrusts enemies. [Combo attack]The final thrust will cause the body to sprint forward [*] Light Gun——Thrusts enemies. faster than the light spear. [Combo attack]After several light strikes, perform a multiple spikes in front of you [*] Light Halberd——Thrusts enemies with Long range. [Combo attack]The final attack can release powerful sword energy [*] Electric Wakizashi——Capable of slashing multiple times in a certain radius. [Combo attack]Normal attack and Combo attack can both deal a sword energy [*] Super High-Power Gloves——Its heavy weight allows for higher damage output and knock-back range. [Combo attack]After several light hits, smash the ground and cause a long time stun to the enemy [*] Lightsabre S2——Slashes targets. [Combo attack]The final attack can release powerful sword energy [*] Photon Naginata M3——Slashes targets with faster speed. [Combo attack]After multiple light strikes, perform a strong multi-stage slash ahead [*] Lightning Axe M——Slashes enemies in a large radius with adequate strength damage. [Combo attack]The final attack can release powerful sword energy [*] High-Power Lightning Axe M——Slashes enemies in a large radius with high strength damage. [Combo attack]Normal attack and Combo attack can both deal a sword energy [*] Light Spear S——Thrusts enemies. [Combo attack]The final thrust will cause the body to sprint forward and deal a heavy strike [*] Light Gun S——Thrusts enemies. faster than the light spear. [Combo attack]After several light strikes, perform a strong multiple spikes in front of you [*] High-Power Light Halberd——Thrusts enemies with Long range. [Combo attack]Normal attack and Combo attack can both deal a sword energy [*] High-Power Electric Wakizashi——Capable of slashing multiple times in a certain radius. [Combo attack]Normal attack and Combo attack can both deal a sword energy and the last sword energy is enhanced [/list] [h2]Optimization of Shoulder mount weapon System[/h2] [img]{STEAM_CLAN_IMAGE}/42620129/8f3205049f7efd74973b04cf84f3c01b1efddf9f.png[/img] The shoulder mount weapon system has been redone and can now be strengthened. The original shoulder mount weapon mounting position has been replaced with a "head mounted component". [h3]Add Gadgets for shoulder mounted weapon[/h3] [list] [*] SMW Magazine [*] SMW torque [*] SMW Explosion Damage Module [*] SMW Blasting penetration module [*] SMW ArP Module [*] SMW Salvo Module [*] EMP amplification module [*] EMP combustion module [/list] [h3]Add Fusions for shoulder mounted weapon[/h3] [list] [*] SMW Explo Element core [*] SMW Kinetic Element core [*] SMW Magazine core [*] EMP amplification core [*] Tracking core [*] SMW Salvo core [*] SMW Kinetic Explo core [*] SMW Explosion Damage core [/list] [h3]Add Head-mounted object[/h3] [list] [*] Riot Helmet [*] Seismic helmet [*] Durable seismic helmet [*] Tactical night vision device [*] Auxiliary sight [/list] [h1]Function optimization[/h1] [h2]Optimization of synthetic system[/h2] [olist] [*] The synthetic system will display the conditions for unlocking the formula more clearly. [*] In non Story Mode, the synthesis system can consume honor points to unlock recipes in advance. [*] Optimized the synthesis formula and added more items to the synthesizable items [*] The display of unlocking new formulas has been optimized. [*] The items in the Disassembly factory can be retained and not emptied. [/olist] [h2]Optimization of perimeter missions[/h2] [olist] [*] Added a retrievable cargo box in Perimeter Missions. [*] The value of the cargo boxes are higher in the high difficulty Perimeter Missions. [*] It is possible to dismantle the material box in the Disassembly factory to obtain materials. [/olist] [h2]Optimization of strategic weapons[/h2] [olist] [*] Strategic weapons can be upgraded. [*] Can equip multiple identical strategic weapons. [*] Optimized the effectiveness of strategic weapons. [/olist] [h3]Several new strategic weapons have been added[/h3] [list] [*] Aerial Frag Bombardment [*] Carpet Frag Bombing [*] Saturation Frag Bombing [*] Aerial Armor-Piercing Bombardment [*] Accurate Armor-Piercing Bombing [*] Surgical Armor-Piercing Bombing [/list] [h2]Other optimizations[/h2] [olist] [*] The absolute values of rotation speed and movement speed are displayed on the Mech panel [*] Optimized the display issue of the Sentiments panel [*] Optimized the numerical display of books/TV programs [*] The prompts on the prop details panel have been optimized to display more prompts [/olist] [h1]BUG Fix[/h1] [olist] [*] Fixed the issue of missing perimeter target names in some areas. [*] Fixed bug where upgraded weapons do not have average durability. [*] Fixed the display issue of turret accessories in city defense pannel. [*] Remove some items that should not be displayed in the Resource Center. [*] Fixed a bug where some UI can be dragged horizontally. [*] Fixed the bug where the Riot shield did not work when standing behind a sandbag [/olist] [b]Crowdfunding is currently underway, welcome to follow![/b] [img]{STEAM_CLAN_IMAGE}/42620129/897277a144f1a273e6c60f840f2dde0d91aaa419.png[/img] [h2]——>>[url=https://www.kickstarter.com/projects/wehavegoodgame/cavalry-girls-dlc]KickStarter Page[/url]<<——[/h2] [h3][Other Platform][/h3] [h3]——>>[url=https://m.modian.com/idea/6221]Modian Page[/url]<<——[/h3] [h3]——>>[url=https://ci-en.net/creator/25654]CIEN Page[/url]<<——[/h3]