v1.1.1789 + Encyclopedia

Cavalry Girls

In this refreshing and exciting shooting game, lead the brave and fearless girl soldiers to fight with the enemy. Refit different types of machine armour, reasonably deploy machine soldiers with different skills, repel all kinds of enemies, and protect the Empire behind you in the gunfire.

[h1]New content[/h1] [h3]Encyclopedia added, with entrance as the main interface[/h3] (Special Thanks: Yukise) [h3][u][b]——>>[url=https://docs.google.com/spreadsheets/d/1mj92w5xlX_3w0WEjqR2l2R2d6HadbKUj/edit?usp=sharing&ouid=101796409520141275205&rtpof=true&sd=true]Encyclopedia[/url]<<——[/b][/u][/h3] [img]{STEAM_CLAN_IMAGE}/42620129/b49fedaa659f4e2a35b97bc72ee83378fd3067d3.png[/img] [h3]Wiki added, with entrance as the main interface(Chinses only currently)[/h3] (Special Thanks: XJ.Chen) [h3][u][b]——>>[url=https://xjwiki.github.io/cavalryGirls/index.html]Wiki (Chinses only currently)[/url]<<——[/b][/u][/h3] [h3]New achievements added[/h3] Brown Survivor Green Survivors Red Survivors Yellow Survivor Blue Survivor Rising Star Unyielding Spirit Eternal Legend City under siege Bloody Lonely City Last Blood Infiltrator The Night Reaper [h1]Bug[/h1] [list] [*] Fixed the issue of incorrect sound channel during close combat weapon reloading [*] Fixed the issue where some items displayed two types of Scrap Iron metal when synthesized [*] Fixed the issue of some plot text hyperlinks [*] Fixed the issue of the Airdropped Machine Gun Turret not disappearing [*] Fixed some adaptation issues with the achievement UI [*] Fixed the issue of not generate enemies in the final battle [*] Fixed the bug where training in front of the city gate failed to generate an mech [*] Fixed the issue of incorrect positioning of Sharp Shields on some mech equipment [*] optimization [*] Optimized the issue of lighting priority to improve performance [*] Non removable items can be repositioned within the slot [*] When flipping pages in the warehouse, hold down the left shift to flip 10 pages at once [*] Optimized the firing logic of AI when lifting Riot shield [*] Optimized the enemy generate rhythm and the number of bosses in the final battle [/list] [h1]MOD[/h1] [list] [*] Tags of Non-removable takes effect on the fusion module [*] Determine whether to play the reload sound effect in the Reload field of the weapon table [*] Fixed some issues with character IDs exceeding 10 [/list] https://store.steampowered.com/news/app/2055050/view/4336488362952769021 [h3][u][b]——>>[url=https://twitter.com/ZZXOfficial]Twitter/X[/url]<<——[/b][/u][/h3] [h3][u][b]——>>[url=https://discord.gg/CmeebtwJmB]Join our Discord[/url]<<——[/b][/u][/h3]