Afterlife Reverie Devlog 11/01/25

Ohayo. Let's get straight to the point, I'm working on some new levels for the game. I fully intended to move straight onto another big project and maybe dot a handful of new levels in to AR here and there but I'm struggling to come up with something new to work on. Until that next idea solidifies in my head, I'll simply keep adding to this game. The sales have expectedly been on the lower end but those who have played it have left some glowing reviews. Every one is appreciated. So what can you expect in the near future? - New "Teach Me, Otonoji-san!" EX levels designed to teach the player advanced techniques and exploits. -- These will be unlocked upon beating the final level of World 7. - Other EX levels unlocked from various milestones and points of progression, varying in length and difficulty. - All EX levels also contain a unique clothing item for both S Ranking and collecting its scrap. - Perhaps some other fixes and quality of life improvements. Other things that [i]may[/i] be added but aren't promises: - Custom input mapping - New achievements - Graphical improvements All of this will be released in a v1.2 patch, to coincide with the game's next sale period. Speaking of which, the game is currently 25% off on Steam. If you still don't own the game or want to send it to a friend, now's a good time to grab it! No price increases or paid DLC are planned for future updates.