- Fixed the player using a saved checkpoint's data in Free Play (causing them to spawn out of bounds, among other things).
- Prevented the player sprite from continuing to flicker upon re-entering the game if it was exited during the death animation.
- Fixed the volume not being reset if the game was exited inside an NPC room.
- Fixed the Pursuit Phase checkpoint flag sometimes being displayed in File Select on a file without a Pursuit Phase checkpoint.