v1.0.10 (4/24/24)

- Almost all enemy bullets now have black borders for improved visibility, and are now drawn at a higher priority. - Partially restored the visual effect of WAVE ARMS in light of these adjustments. - The Stage 4 boss's arena now uses the pink sand tiles. - "Lawnmower" enemy sprite adjusted, adding a border around its rotors. - The room in Stage 4 with the new EC introduced in 1.0.9 now has a secret door. - Fixed a bug that allowed chaining LANCE+ charged attacks repeatedly in the pursuit phase. - The "timer" during the final sequence has been removed entirely. - The range of the SCATTERGUN upgrade's firing mode has been increased slightly, moreso in the pursuit phase. - The REPULSOR upgrade now causes the player to damage all enemies within about 2 tiles when hit, and has a new visual effect. - STATIC ARMS now only spends EN while hitting something. - SEEKER ARMS no longer spends EN multiple times if hitting more than one target. - The player damage sound effect now has its own channel and will not conflict with other sound effects.