- Fixed the Stage 3 boss's final attack having the Heartless Rampage gimmick on all difficulties. I apologize for not properly testing the normal difficulties after the Heartless Rampage update.
- Reduced the damage of many of the Stage 1 boss's bullets.
- The GRAVITY ball now begins closer to you before expanding outwards to make it easier to destroy nearby tiles.
- The Final Stage pursuit theme now loops a little less awkwardly (but still awkwardly), in case you take a really long time to beat it.