A super cute and tasty roguelite-flavored dungeon crawler! Explore a lush world and defeat monsters with your trusty spatula and some boba tea, then gather delicious ingredients and bring them home to cook and serve at your restaurant!
Hello! We’re still hard at work, fixing up different parts of the game, but we’ve come back with another minor patch update!
[b]GRAPHICS SETTINGS[/b]
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[*]Implementation of VSync. This will help with screen stuttering and tearing.
[*]Implementation of Windowed Mode & Borderless Full Screen.
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[b]UI/UX IMPROVEMENTS[/b]
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[*]Reworked how the date is visualized:
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[*]Date now represents the current date of the season and not the overall days passed (you can still see that in your save file).
[*]All icons for days of the week are shown, the current day is selected.
[*]Changed the seasons from icons to text.
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[b]LOADING SCREEN[/b]
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[*]We’ve added a new loading screen as a visual update between game scenes! You will still see the previous loading screen when you travel between the town and dungeons.
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[b]COMBAT FIXES[/b]
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[*]Rice sprites, Pewtatos and Tommays are now weakened thanks to the power of balancing!
[*]The projectiles that split from the initial projectile from Pewtatoes now deal less damage.
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[b]LOCALIZATION FIXES[/b]
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[*]Controller Disconnected localization is now properly implemented.
[*]In-game text that was missing should now be included.
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[b]MORE TIME BEFORE BED WHEN RETURNING FROM DUNGEONS[/b]
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[*]Players will now return home from the dungeons at 10pm instead of 11pm, so you have more time to complete quests and do other stuff!
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[b]UNSEASONED DIFFICULTY[/b]
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[*]Select this brand new easy mode to have Pom take 80% less damage!
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[b]CUSTOMER PREFERENCES[/b]
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[*]We've seen your feedback regarding customers ordering mainly pizzas and any other dishes that use fatty/tough meat, cheese, and flour after having upgraded your restaurants. We've therefore done a bit of balancing to ensure customers will order more types of dishes~
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[b]VFX UPDATES[/b]
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[*]VFX for breakable props have an added active sparkle, hopefully making what is breakable clearer.
[*]Optimization for more VFX textures.
[*]Colour tints for different flavours (mod effects) have been improved.
[*]Throwing plates and Dad VFX improvement and polish.
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Thank you for waiting patiently, and we hope to come back with another minor patch soon!
In the mean time, while we’re working on fixing even more stuff up, we hope you’ll consider us for a [url=https://store.steampowered.com/steamawards/nominations]STEAM Awards nomination[/url]!
Love,
Battlebrew Productions (and Pom)