V1.02 Patch now live!

Mothership Forever

Fight against an ever-evolving threat in this skill-based twinstick shooter 14 years in the making.

I've done my best to break the habit of a lifetime, and venture into social media sites and instead of lurking, shout at about what I've done. I hate it, I still feel [i]If you build it, they will come[/i], but in reality, you need to get up on your soapbox and shout as loudly as possible about what you've created! This patch represents fixes and changes based on the most common pieces of feedback from Reddit, Imgur, Discord, etc. Speaking of the Discord : https://discord.gg/wNGyEJHQnG [list] [*]Added difficulty, records and time info to the Status Report (Back on an Xbox pad) [*]Mouse cursor is now confined and invisible [*]Implemented a Radial Arrow to help people understand the Radial Menu better [*]Made the MotherShip directional indicator less subtle when you're more than 7 units away [*]Fixed issue where exploding title screen mothership could hide away new game messages [*]Moved a bunch of UI elements align to the centre of the screen. Shocking. [*]Radial Bars now correctly empty as the NanoSystems bring them back online [*]Fixed stuck 'Warp Detected' mission guide message [*]Mothership can now decide to face weapons in the opposite direction. [*]Fixed warping effect scale [*]Added sound effects for asteroid impacts [*]Added sounds effects for Player impacts [*]Fixed bug where Electric Arc could ONLY hurt on the title screen, instead of anywhere[*]but. [*]Fixed issue where people could outrun the Graviton forever [/list]