v1.0.2 - Pars and Shards

Polyball

Get ready to enter a new era of physics platforming. Polyball is a classic ball rolling game in the vein of Super Monkey Ball, Marble Madness, and Marble Blast - while taking cues from games such as the Sonic series, Trackmania, and Mario Kart.

[img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/8677420/266713e2617c49ec8ea061cd23b17462121483e9.png[/img] A small update going into the holidays - We've re-balanced score pars across the board as well as added shards to levels that didn't have any. We also updated the Polyball site to work with the new leaderboards. This patch is Windows only right now, working on some other Mac/Linux specific things that will be included in the next patch! [h1]Full Patch Notes[/h1] [list] [*] Added shards to all the levels that didn’t have any [*] Re-balanced score pars of all levels [*] Some time par re-balancing, we will continue to tweak these [*] Updated Polyball website, new screenshots and leaderboard app working [*] Made first time popup larger, because some people seem not to use the scrollbar [*] Fixed level name on pre-game screen not translating correctly [*] Removed circuit levels because they don’t function [*] Fixed personal best text color being slightly off [*] Added more buttons to the main menu, since it seemed like no one noticed them [*] Fixed sunken finish line in Hazy Daze [*] Engine Room now uses white UI theme [/list]