UI
- Added back and forward binding buttons for the mouse
- Made some improvements and fixes displaying inputs names
- Fixed notebook not been light red for client when only one unlocked if there’s 2 padlocks in the same level
- No more number displayed when the player is one star level
- Fixed a 2D map of hospital (door misplaced)
- Tweaked UI
BESTIARY PANEL
- Added for each entity a spawn map list (when a photo is taken)
- Added a button to read entities notes that have been picked up
- Fixed photo name’s level and correctly translated them
- Fixed name display if photo is already taken but no file saved
OTHER
- Improved and fixed sound spatialization
- Fixed knocked out camera sensibility for controllers
- Light stick now stuns at the impact (as the flare gun projectile)
- Fixed achievement "Who you gonna call?" when the player already have more than the value
- Turned off draggable object sound during the intro
- Locked player position when raising up other players
- Fixed open doors being collisionable after raising a knocked out player near
- Fixed some performances issues