V1.0.1 - Improvements (post-release)

UI - When keys or notebook are used but can still open doors text turns light red instead of red - By default the level chosen is the last played (or the last unlocked) - Fixed some settings to be correctly selected with a controller - Displayed input info on settings tab and dropdown region when using a controller - Added an error text when connection is too long (probably because Steam data is temporarily unavailable) - Hovering now works automatically for equipment and skill when using a controller - Some texts are bigger in main menu - Now players can select on keypad/padlock with A/Cross - Added Japan server to the region dropdown - Exp gain is now displayed separately from initial exp in the end game screen - Fixed a rare issue with texts being invisible on Slum map - Fixed gamma setting to be correctly applied in the main menu - Forced close objective/map panel when teleported - Fixed spelling mistakes - Tweaked UI ENTITIES - Entities now wait and make sound when they appear to avoid attacking immediately - Cruel doll is now slightly slower - Entities will go faster by distance when all relics are placed - Fixed detection animation FIXES - Fixed knocked out player not going back to main menu after a player leaved by the quit zone - Fixed gaining exp for relics objectives when leaving by the quit zone - Fixed a rare issue where all the relics are placed but don't trigger the objective - Fixed achievement "Roll out the red carpet" to be done only if entity is visible - Fixed achievement "Please stop playing" when a player has already more than 10k dollars - Added a red circle to know where the ritual is on the map when discovered - Door screamer now starts immediately after trigger