v0.9.05 Patch Notes

Peglin

Peglin is a Pachinko Roguelike - Fight enemies by collecting special orbs and popping pegs to deal damage. Acquire special relics that radically change the game and ensure no two runs are the same. Aim carefully to survive in this unique turn-based RPG!

Hi all! We've been hard at work addressing issues and making some small balance tweaks. We'll have some nerfs coming for the really egregiously broken content soon but we want to pair it with another batch of content that we'll have for you sometime this week. Thank you for all your patience, feedback, and bug reports! Here are our patch notes for v0.9.05: [h2]New Content & Content Changes[/h2] [list] [*] New Relic: Orbert's Story (+7% chance for '?' node to be a treasure) [*] Brass Knuckles moved to a rare relic [*] Ballad Spinesse gain now increases when levelled up (1/2/3) [*] Kobanorb Buff (level 1 and 2) can activate pegs with coins, and can pop them [/list] [h2]Bug Fixes[/h2] [list] [*] Shade navigation no longer places ball in path of rotating bouncers [*] Round-a-bout crit attack with pierce will no longer take a few seconds to end its attack in the mines [*] Shields on Shield Knights should no longer block attacks when brought to 0 health by bombs in that shot [*] Relic hover tooltip behaviour has been improved [*] Several bugs with multi-class Cruciball selection have been fixed [*] Persist no longer triggers Double-Edged Sworb self-damage multiple times [*] Relic Inspection panel no longer shows Echo Chamber parameter [*] Orbs that grant stats after Attacking now grant it even when piercing all enemies. [/list] Until next time, The RNG Team