If the last couple updates have seemed a little sparse, it's because I've been working to implement a LOT of new features into [i]Orbit: Satellite Defense[/i], and this week they're all ready to go live AT ONCE! Now that I've delivered on [i]all [/i]the Early Access goals for [i]Orbit: Satellite Defense[/i], I can announce that the [b]1.0[/b] version of the game will launch [b]March 26th, 2018[/b]! It'll mostly be bug-fixes and polish from this point on unless I get any suggestions for what you'd like to see in the game, so get in touch! Now is your best chance to grab [i]Orbit: Satellite Defense[/i] at it's discounted Early Access price before the 1.0 launch of the game.
[img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/31854967/d967475677168ab6d51e69c06d5063506dde65b3.png[/img]
[h1]v0.5 Release Notes:[/h1]
[list][*][b]Campaign World 5[/b][list][*]5 New Levels to Play![/*][/list][/*][*][b]Added Challenge Modes[/b]:[list][*][i]Nightmare[/i]: Defend HADES from an influx of Shades[/*][*][i]Bombs Away[/i]: Deploy Magnetic Mines to blast foes away[/*][*][i]Unstable[/i]: The planet JADE is experiencing damaging tremors[/*][/list][/*][*][b]Added Steam Leaderboards[/b]: Accessed from Play Button[list][*]Campaign Score Total[/*][*]Endless Mode Score Total[/*][*]Challenge Mode Score Total[/*][/list][/*][*][b]Added Asteroids[/b]:[list][*]Smashes through Satellites and keeps going[/*][*]Destroys the Planet in one hit[/*][/list][/*][*][b]Overshield[/b]: Now grows in size and bounces back all enemies it hits[/*][*]Created Endless Mode Sub-Menu to tidy up primary Play Menu[/*][*]Satellite Decommissioning:[list][*]Increased Detonation distance to 80 (from 64) for all Satellites[/*][*]Increased Detonation distance to 96 (from 64) for the Magnetic Mine[/*][*]Satellites in the process of being Decommissioned no longer count:[list][*]Toward number of available slots (which would prevent you from building a new Satellite even though you had a free slot)[/*][*]Toward "having a Satellite" in a "limited" mode[/*][/list][/*][/list][/*][*]Fixed:[list][*]Highscore Star padding[/*][*]Loading a file with a Decommissioned Satellite[/*][*]Upon losing a level, players will return to the appropriate menu if they wish to try again[/*][/list][/*][/list]
[img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/31854967/32891311053d268fa8accae0f2927bf094ac2401.png[/img]
Look forward to another update next week!
[b]Vote[/b] on which Feature is added next and submit [b]Suggestions [/b]using [url=https://docs.google.com/forms/d/e/1FAIpQLSeizW-PTInTF9yXKa7d-yg9CEp4fziDqRQmM5mCh5UXrYvhTg/viewform?usp=sf_link]this Google Form[/url]
[b]Found a Bug[/b]? Please tell us about it using [url=https://docs.google.com/forms/d/e/1FAIpQLSdSXYR97XjMoALrkoaUEEYeTQByA9zPsakoDQr4ygz4kaFnxg/viewform?usp=sf_link]this Google Form[/url]