Due to a delay in publishing the game live to Steamworks this morning, I had a little extra time to add in a few more features:
[h1]v0.4.1 Release Notes:[/h1]
[list]
[*]The Solar Satellite can now Super-Charge the Magnetic Mine dealing 6 points of damage on detonation (up from 2)
[*]Pressing "Back" when viewing a Main Menu Sub-menu will take you to the previous Menu instead of closing it
[*]Campaign Planet previews & description now fade in and text is printed out
[*]In Campaign: Changed Pause menu button to read "Restart Level" instead of "New Game"
[*]Added Button in Campaign Pause Menu which lets you repeat the "Explanation"
[*]Updated Pause Menu text
[/list]
Look forward to another update within a week of the game's launch!
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