v0.40.3

Goblin Camp

Goblin Camp is a fantasy city-building game inspired by Finnish mythology. Deep simulation mechanics capture the unique challenges of surviving the harsh winters and carving a thriving settlement out of the northern forest. Lead your goblins to greatness!

v0.40.3 improves forest generation and performance, fixes bugs and adds some quality of life features. [list] [*] New game setting 'Reckless Fires'. When enabled goblins are not careful with open fires and sparks fly from kitchens, lean-tos, potters and others. Disable it and your goblins will be more cautious, sparks will not be generated by normal buildings. [*] New game setting 'Sacrifices'. When enabled the goblins must sacrifice to the spirits every summer or incur their wrath. Disabling it allows you to play without having to worry about sacrifices or spirit anger. [*] New game setting 'Advanced Farming'. When enabled soil fertility is reduced by crops and requires you to relocate farm plots often. Disable it to allow using the same farm plot year over year. [*] Trees can now grow more densely, and most bushes need more light to survive. This combination leads to forests with a higher density of trees and far less bushes. [*] Add configurable keyboard shortcuts for time controls, all main UI buttons and toggle foliage. [*] Enabled depth priming. Substantially improves performance on lower end hardware. [*] Fix Action Tooltip mode. [*] Disallow overly long camp and save names, long enough names would lead to various issues. [*] Fixed case where goblins would keep hauling logs after dying, only to fall over dead after finishing the job. [*] Remove some unintended links in the tech tree. [*] Add seasonal variations and wear effects to duckboards, claypits, pavement and nettle processors. [*] Fix bug in item equipping behaviours that could lead goblins to get stuck picking up an item repeatedly . [*] Clarify farm plot description to indicate that simple farm plots can be built over burnt clay. [*] Add variety to smoke scaling for more visually interesting smoke. [*] Raven statue description now includes note that the forest-cover clearing radius can be raised by building it at a higher elevation. [*] Summon goblins spell description now mentions that summoning can fail. [/list]