Demo v0.37.3

Goblin Camp

Goblin Camp is a fantasy city-building game inspired by Finnish mythology. Deep simulation mechanics capture the unique challenges of surviving the harsh winters and carving a thriving settlement out of the northern forest. Lead your goblins to greatness!

While we wait for some bigger (and fiery) updates that will be out soon enough, here's another small patch to fix some bugs: [list] [*] Gamepad/joystick input is now disabled by default. This caused uncontrollable panning of the map for some users. A checkbox has been added to settings to enable gamepad input. [*] Stopped goblins repeatedly storing items in stockpiles that were already stored in a stockpile [*] Goblins no longer repeatedly try to store items in full stockpiles [*] Weapon-crafter xp was listed twice for goblins, now correctly shows Warrior xp. [*] The word 'Unexplored' has been replaced with 'Forest-cover' to be consistent with other texts that refer to the same effect [*] Fixed an issue that prevented goblins from digging ditches if they had recently tilled a farm plot [*] Goblins no longer freeze if they get lost in the forest-cover while putting out a fire [*] Higher tier carpenter's shacks no longer accumulate a deep puddle of water in their doorway [*] Textfield cursor color change to be white so that it can be seen [/list]