v0.3.0.beta

Hi everyone, in this patch we have added new spells with new game mechanics. Did a lot of card/heroes balance, general game improvements and some fixes [h3]New:[/h3] [list] [*] Added new 15 Spells (5 per faction): [*] War Supplies [*] Trusted Allies [*] Human Bonds [*] Kingdom Heroes [*] Illusory Magic [*] Primordial Synergy [*] Species Mutation [*] Shaking Earth [*] Bond with Nature [*] Looking at the Horizon [*] Death's Revenge [*] Soul Binding [*] Challenging Fate [*] Death Pact [*] Wrath of the Gods [/list] [h3]Improvements:[/h3] [list] [*] Improved card smooth positioning in hand [*] Improved Infinity Tower difficulty curve [*] Reduced multiplayer syncronization data where not necessary [*] General battle performance improvements [/list] [h3]Changes:[/h3] [list] [*] Turn start effects will not trigger anymore at the first turn [/list] [h3]Balance:[/h3] [b]Serf, Wizard Destroyer:[/b] Until its next use, it doubles the Magical Assault value of all allied Mages on the battlefield. All allied Mages on the battlefield gains +0/+(1/1/1/2/2) Added "Turn 2 or later" condition [b]Herriot, King of Men:[/b] Summon from your deck to your battlefield up to (1/1/2/2/3) Soldiers and (1/1/1/1/1) random Generals with different names [b]Lorraine, High Priestess:[/b] Added "Turn 2 or later" condition [b]Idrak, Silent Assassin:[/b] Added "Turn 2 or later" condition [b]Joan of Arc:[/b] Added "Turn 2 or later" condition [b]Eternia, Sovereign of Rebirth:[/b] Summon from your graveyard to your battlefield up to (1/1/2/2/3) random Beast with different names. Creatures summoned in this way get the Vanish ability and gain +(0/0/1/1/2)/+(2/2/3/3/4) [b]Vestel, Semi-goddess of the Skies:[/b] Draw (1/1/1/2/2) cards from your deck [b]Kronos, Time Governor:[/b] Change health to (35/40/45/50/55) [b]Absolute Defense:[/b] All allied Soldiers on the battlefield gain +0/+3 and the Guard ability (You can only play this Spell if you have at least 1 allied Soldier on the battlefield) [b]Origin of Magic:[/b] Cost: 3 Until the end of the match, once per turn, when you summon a Divinity from your hand on the battlefield, reduce by 1 the cost of Spells in your deck (This Spell does not stack with other Origins of Magic) [b]Battle Wounds:[/b] Deal 1 damage to all creatures on the battlefield (You can only play this Spell if there is at least 1 allied or 1 opponent creature on the battlefield) [b]Divine Gaze:[/b] Add to your hand 1 random Divinity from your deck with cost equal to or less than the turn in which this Spell is played (You can only play this Spell if you have at least 1 Divinity in your deck that can be added to your hand) [b]Saving Life:[/b] Completely heals the health of an allied creature on the battlefield of your choice, also remove all negative statuses of the chosen creature (You can only play this Spell if there is at least 1 wounded allied creature on the battlefield) [b]Dimensional Alliance[/b]: reduced cost from 4 to 2 [b]Worlds Destruction[/b]: reduced cost from 9 to 7 [b]The Beginning of the End[/b]: reduced cost from 4 to 1 [b]Toxic Explosion[/b]: reduced cost from 7 to 6 [b]King's Guard[/b] (from Royal Convocation): 2/3 Armor 1, Guard, Vanish [b]Killer Wizard[/b]: Increased cost from 1 to 2 [b]Fairy Enchantress[/b]: Increased cost from 0 to 1 [b]Ghost Pirate:[/b] Level 1: 2/1 Call To Arms 3, Unstable 2 Level 2: 2/2 Call To Arms 3, Unstable 2 Level 3: 2/2 Call To Arms 3, Unstable 3 Level 4: 3/2 Call To Arms 3, Unstable 3 Level 5: 3/2 Call To Arms 3, Unstable 4 [b]Man-Eating Wasp:[/b] Level 1: 2/1 Rapidity 4, Call To Arms 4 Level 2: 2/1 Rapidity 4, Call To Arms 3 Level 3: 2/2 Rapidity 5, Call To Arms 3 Level 4: 3/2 Rapidity 6, Call To Arms 3 Level 5: 4/3 Rapidity 7, Call To Arms 3 [h3]Fixes:[/h3] [list] [*] Fixed an issue that would not allow you to play a Spell from your hand when it had conditions based on the number of cards in your hand [*] Fixed Heavenly Devastation can be casted even if on the battlefield there are only dead creatures [*] Fixed Infinity Tower mode exp shown on floor UI [*] Fixed minor battle issues [*] Fixed various translations [/list]