v0.24.2 - Optimzations and fixes

Necesse

Build, quest, and conquer across an infinite procedurally generated world. Play alone or with friends as you establish a settlement and explore deep dungeons, fight monsters and bosses, mine rare ores, craft magical equipment, recruit specialists for your colony, and more!

While we are working on the next big update, I wanted to push out this small patch with some optimizations and fixes. Since some of them required a new version of the game, we decided to add a random gimmick that will be active on April 1st as well :) Happy Easter to everyone celebrating! - Fair Here is the changelog: Added a small random gimmick that will be active on April 1st. Optimized settlement job ticking for hauling fuel. Updated community translations (thank you translators!). Fixed crafted Orb of Slimes not being tier 1. Fixed spoil time showing in processing stations with spoiling disabled. Fixed Mycelium Pickaxe dropped texture being offset. Fixed island map size being messed up when changing resolution. Fixed flame and spike traps being able to hit players on other levels. And a few other smaller fixes.