[h2]Hello everyone, regarding the issue of poor experience with some content in recent versions, we have received many opinions and feedback. First of all, we sincerely apologize to all players, Orz.[/h2]
[h3] These issues mainly include: some disgusting mechanisms causing the game to go to jail, difficulty in fighting monsters leading to insufficient enjoyment, various bugs causing poor gaming experience, etc.
We have focused on optimizing and fixing these issues this week, and will continue to follow up and improve the game based on feedback from players. [/h3]
[h3] [New Content] [/h3]
[list]
[*] A new swordsman's red technique has been added, which can be dropped in areas above the Divine Realm in Chapter 3.
[*] Added a red spell for the Stone Clan girl, which can be dropped in areas above the Divine Realm in Chapter 5.
[*] A reputation side quest for Cloud Sect has been added, and the divine skills rewarded in the quest can effectively help characters resist indirect and damage damage damage.
[*] Added or replaced some art resources (feature icons, technique icons, etc.).
[*] Added scrollbars on various backpack interfaces.
[/list]
[h3] [Optimization and Adjustment] [/h3]
[list]
[*] significantly reduced the number of poisoned layers applied by the enemy - the snake - upon death.
[*] Greatly reduced the value of the enemy chisel tooth's' damage reflection 'attribute.
[*] Reduced the mana acquisition attribute value of enemies in the entire realm.
[*] The character's spiritual root attribute bonus is increased by 1% for every 1 spiritual root, corresponding to attribute damage bonus.
[*] The level features of the retrograde realm have been reduced in value, and the effect has been changed to healing, which can be affected by healing bonuses (including the [Heavy Damage] debuff).
[*] The value of the level feature in the Disabled Heart Realm has been reduced, and the damage dealt has been changed to be based on the amount of health lost.
[/list]
[h3] [Problem fix] [/h3]
[list]
[*] Fixed an issue where the effects of some high-level road skills were not effective or were incorrectly activated.
[*] Fixed an issue where the protagonist may not be able to select another protagonist after equipping multiple copies of "Reactive Power · X Form" at the same time.
[*] Fixed the issue of premature upgrade of branch tasks in Zongmenfang City and Zangjingge.
[*] Fixed the issue where the reply effect could also trigger the 'Hundred Flowers Xuandian'.
[*] Fixed an issue where the battle would not end even if all player characters were killed in special circumstances.
[*] Fixed the issue where BD achieving unlimited ultimate moves would cause battle freezes.
[*] Fixed an issue where some skill effects could still be triggered after a character's death.
[*] Fixed some text description errors.
[/list]
[h3] Finally, we apologize once again for the bad gaming experience we have brought to all players. [/h3]