[h3] [Optimization and Adjustment] [/h3]
[list]
If the character with the lowest health value is currently at full health (100%) when treating friendly characters, priority will be given to treating the character with the lowest health value (previously, priority will be given to treating characters with higher formation positions).
The effect of the Immortal Realm - Mi Body Realm is weakened, and the damage status per round is reduced from the original 20 layers to 10 layers.
[/list]
[h3] [Problem fix] [/h3]
[list]
[*] Fixed the issue where the one click sale function in the house would also sell locked equipment.
[*] Fixed an issue where dismissing a character being dispatched would cause an abnormality in the sect dispatch interface.
[*] Fixed the issue where characters who were disbanded did not return their spells correctly.
[/list]
[h3] [Update Preview] [/h3]
[list]
[*] While fixing the issue this week, we are also working on developing various character techniques, which are expected to be updated before next Thursday. This update will add a large number of new techniques for players to build their teams. Stay tuned.
[/list]