v0.0.19

I've mostly been focusing on fixing bugs and preparing for the Fozo cross promo and in game event which we will be testing today starting in 3 hours!! (see my next update for more details!) [b]Other stuff[/b] [list] [*] Made cache updating much faster and more responsive for people with poor internet connections [*] Added Paint Bucket tool to dungeon builder [*] Floating block mode in dungeon builder [*] Character controller now checks a larger area to see if it's on the ground. This will help with jumping on platforms. [*] Prevent players from dropping items in dungeons. (it never worked and would cause errors) [*] Added all player created blocks [/list] [b]Bug fixes[/b] [list] [*] Fixed bug that prevented game from loading [*] Fixed bug where enemies could not take damage [*] Fixed bug where account could not be created [*] Fixed bug where enemies were not spawning [*] Fixed bug where terrain generation would not work near coords (0,0) [*] Fixed slicers [*] Fixed and improved trailer recording tools [*] Fixed bug where user could have no fast travel points if they failed to sign in the first time [*] Fixed bug where crafted item names could not be edited [*] Fixed bug where items were not being properly combined in chests (this allowed item duping) [*] Fixed bug where crafted items were not being updated if they were placed in a chest [*] Fixed bug where empty block pallette slots would look like spikes [/list]