New Starting Area and Tutorial

I've added a new starting area and tutorial to Skullborn! [img]{STEAM_CLAN_IMAGE}/41638708/cd610eeab5e6e40dd060a666684406a6728dd5b1.png[/img] [list] [*] You will now spawn at the [b]Elder Tree[/b] which has been [b]corrupted [/b]and if surrounded by thorns [*] You must remove the corruption by [b]completing a dungeon[/b] it the roots of the tree [*] In order to defeat the dangers inside you will need to [b]gather materials, craft, and become stronger[/b] [*] Once you complete the dungeon the [b]thorns [/b]surrounding the tree will become a [b]vine wall[/b] [*] You [b]may freely build [/b]within this vine wall without having to worry about other players messing with your stuff or enemies [*] When you are exploring you will be able to see the Elder Tree from very far away to help navigate and find better materials [/list] [img]{STEAM_CLAN_IMAGE}/41638708/80f490df98ebda9fbd1f67a19f400b8b3e86b6d2.png[/img] Other changes: [list] [*] Added block counter to building and crafting mode [*] Dungeon doors now have a floating door icon to make them less hidden (as well as all other interactable objects) [*] Can move camera while transitioning perspectives [*] After placing an item (like a crafting table) you will switch back to weapon mode [*] Bird poof sound [*] Entity health bar animates faster when losing more health [*] Dungeon Complete music [*] Dungeon builder can change dungeon darkness and add a colored tint [*] Dungeon builder can change blocks in palette [*] several UI tweaks [/list] Fixes: [list] [*] Camera is centered properly when crafting [*] Fixed bug where camera would flip after crafting [*] Fixed bug that prevented saving and loading dungeons [*] Fixed bug with rotating doors in dungeons [*] Fixed setting resolution [*] Fixed bug where music box didn't stop game soundtrack [*] Fixed material on music disks [/list]