God Emperor is held in a place beyond our world. Explore a huge strange complex while fighting hordes of robots. All while you keep walking around your room, bringing the immersion to another level. Customise your experience into an intense shooter, a roguelite explorer, a relaxing trek.
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[*]weapon nodes show what stats do they affect
[*]removed "experience" leaving just main campaing selection, "experience" modified works as demo now
[*]in standard rules, "pick up" tip appears on all objects that can be picked up, this appears only if haven't been done before or for a few minutes
[*]changes for "move to starting position" removed turn/move commands and exposed "move to starting position"
[*]tweaked sizes of play area used by room generators
[*]added missing collision for sliding locomotion on teks in preludium and "tea for god" chapter
[*]proximity mines do not require to be attached to anything to explode, can be used as grenades
[*]other minor fixes
[/list]