Updates for Nov 30 2022

JBMod

A sandbox mod that allows you to manipulate physics objects in Half-Life 2.

[list] [*] Fixed collisions with combine balls [*] Fixed cheat flags on a few cvars that shouldn't be cheats ([url=https://github.com/JBMod/jbmod/issues/2]Github #2[/url]) [*] Changed default player model from player.mdl to one with animations [*] Added player models to multiplayer options [*] Fixed mic meter in options [*] Added experimental flag cl_drawself [*] Added a vphysics wrapper and removed the outdated Volt beta branch. Volt can now be selected by adding -volt to your launch options [*] Sprinting while noclipping now speeds you up instead of slowing you down. Crouching will slow you down instead ([url=https://github.com/JBMod/jbmod/issues/3]Github #3[/url]) [/list] Update: Model selection still doesn't work, sorry :( There's a bug in gameui.dll which is causing issues. A branch I'm working on is going to partially override gameui which might help, but it's likely this won't ever fully work unless we get engine access.