Update: Version 1.1!

Mercenaries of the Kingdom: First Blood

Party-based rogue-lite RPG set in Earthial, a fantasy world. Hire various races of mercenaries, equip them, create battle formations, and grab the loot! Kill tens of thousands of enemies using steel and spells!

Hi, Captains of Fortune! How's the game going? Do you like it? give me your feedback so I can improve it! If you like the game, [b]I also ask you[/b] to write a review on the store page so as to attract other players. For you, it's little, it takes you a minute at most, but for me, it's truly a very important thing. Super thanks! [h3]CHANGES IN VERSION 1.1:[/h3] - [b]I added another type of merchant in Adventure[/b] because you pointed out to me that it was not possible to sell items dropped by enemies. While I was at it, I made sure that the merchant could sell you some enemy drops, but only the most common ones. The symbol on the sign is a purple star. - Fixed the bug that prevented you from selling to merchants some items that were so rare that the merchant himself would never be able to sell them to you. - I fixed that annoying bug that caused helmets to disappear from the camp battle. - I added a common description to all enemy drops so the new player could immediately understand the nature of the item. - Elite-type enemies (the red ones that drop items) now stay on the field much longer than before, giving the player more time to kill them. - I changed the name of the bench where you can build armor to camp because I had left it the same as the one where, so to speak, you can build bows. - Now, the Succubus enemy in the volcano map will no longer be able to fly, even though he has wings, as his animation is walking and not flying. - Changed the Mini Golem drop, as it was too easy an enemy to kill compared to the rarity of its drop. That's all for now; see you in the next update! [h3]FACE THE HORDE, GRAB THE LOOT, CROSS THE PORTAL.[/h3]