Update: Early Access 4.2!

Hi, Captains of Fortune! Some quick changes to balance the start of the Adventure mode. [h3]CHANGES IN EARLY ACCESS 4.2:[/h3] - Now, [b]"Exploration" type missions give a reward when completed: 100 coins and 10 reputations.[/b] It's not much, but this way, the player will always have an income available if he manages to extract from the battle. -[b] In the first two days of Adventure mode[/b], the available missions will only be [b]"Exploration"[/b] type missions. This way, the player has time to gain some experience with the game before having to rush to face the more challenging missions. - The recruitment of mercenaries at the beginning of the game was really too high, so I set that mercenaries can only have equipment whose unit cost does [b]not exceed 1000 coins[/b]. In any case, at the beginning, I recommend recruiting the cheapest soldiers and using the weapons in the containers next to the forge. - I removed the objective bar at the top in Quick Runs because it's not needed anyway. - If you were playing in Spanish or Portuguese, there was a translation problem in the Quick Run start screen, meaning the two translations were mixed up; everything should be fine now. That's all for now; see you in the next update! [b]FACE THE HORDE, GRAB THE LOOT, CROSS THE PORTAL.[/b]