A girl who is "one person in two bodies" challenging a mystery dungeon. Items that can be transmigrated to change their form as well as spirit weapons. The story of a soul that spans the ages. And... tasty bananas.
Thanks for your patience, and here's an update.
This time, only bug fixes.
There is no end to the bugs.
There are only a limited number of things I can find in my own test play, so feedback helps me a lot.
[h3]Bug Fixes[/h3]
The main menu did not appear after the credits were displayed.
The credits could not be displayed again after interrupting the credits
The name of the equipped weapon of the shadow/black dragon was not displayed.
The attack graphics of some weapons were not displayed correctly.
The icons of some items are different from the original ones.
The background of some items is displayed before the character.
In the Unga Village Festival, there were cases where the character in the yagura protruded into the air on the right side.
In the festival of Unga Village, some dialogs were displayed repeatedly.
When controlling Aoha, Anu's archmaster did not hit the reflection arrow.
When taking damage from the Wheel Eye, the damage display color is now white (enemy damage).
The name displayed when acquiring some items was different from the actual name.
The player could not escape from the deepest part of the Labyrinth of spirit.
The boss graphic of Abyssal Cloister B was not displayed.
The details of items were not displayed on the blacksmithing screen.
Some material icons were not displayed in the blacksmithing screen.
Blacksmithing could be performed even when food/equipment was full.
In the blacksmithing screen, some material icons did not appear.
When an enemy dropped an item, a rectangle with the word "item" on it was visible for a moment.
When the Banamageddon was facing right, it did not attack.
No damage was generated by the direct attack of the Banamageddon.
In the crafting screen, when crafting is executed immediately after moving the cursor, it is executed in the menu before moving.
In the crafting screen, when crafting right after moving the cursor, the crafting would be executed in the menu before moving.
When you were attacked by a large number of enemies at the same time, you could not take any damage until the next floor.
The damage of shuriken against Abyssal Almee was negative (HP increased).
A red square would momentarily appear in the sky above the Unga facility (fast move point).
It seems that there are still some bugs that we were not able to reproduce.
We will investigate the cause and fix them as soon as we can reproduce them here.
Please continue to send us your feedback if you notice any issues.
Thank you for your continued support!