Update V3.0.0

Bullet Runner: The First Slaughter

A clone army is taking over the world. Kill them all in an epic single-player campaign to save humanity, and yourself!

[b]Intro[/b] Hey everyone! As we're nearing the release of the full game, we wanted to update the prologue version to better reflect the full product. This update includes a bunch of improvements across the board, as well as implementing some new features based on user feedback. Let us know what you think! [b]Additions[/b] [list] [*]Added a new starter skill (Power Kick), which causes explosions to erupt when you kick an enemy [*]Added collectable toys that you can view in the level select menu [*]Added waypoint feature. Press down on the d-pad (or Q on the keyboard) to display a waypoint marker to help you if you ever get lost in a level [*]Added tilt-shift visual camera effect, which can be toggled from the graphics menu [*]Added Vsync [*]Cutscene SFX [/list] [b]Changes[/b] [list] [*]Rebalanced difficulty [*]Reduced amount of extra life pickups throughout levels [*]Removed anti motion sickness mode, as it was not achieving the intended effect, and was causing multiple issues [*]Smoother transition from menu to load game / new game [*]Camera view + FOV adjusted to make the 2D / 3D blend mesh better [*]Fine tuned screen shake [*]Balanced audio levels [/list] [b]Improvements[/b] [list] [*]Massively improved performance across the board, especially for low - mid spec systems [*]Enemy path finding [/list]