Update (v1.4.1)

Super Gear Quest

Follow a young Kewtian called Starter as he barrels through tons of boss fights, explores colorful environments, and meets strange characters in this action-packed Metroidvania adventure!

Hi everyone! I've released SGQ v1.4.1! I wanted to add more stuff to this, but pace has been a little slow on things lately so for now I only have some fixes and other improvements. Still, patch notes below! [h2]Patch Notes[/h2] [h3]Changes & Improvements[/h3][list] [*] Swapping weapons now has SFX [*] Poles and ropes can now be grabbed from a bit further away [*] Costumes and music tracks in the Extras menu now organize automatically. Meaning less scrolling and no more empty spaces between the costumes/tracks [*] Tweaked some dialogue in Swamplands to make it clearer where to go at one point in the story [*] Added SFX when changing the water level in Rainhalls [/list] [h3]Bug Fixes[/h3][list] [*] Fixed a major bug where a door in Greendome would carry over between save files, causing it to be open earlier than intended if you unlocked it on a previous save file [*]Fixed a few bugged collectibles that wouldn't come back if you deleted and restarted your save file [/list] - Felix