Gunscape provides easy-to-use tools based on a block-placement interface everybody's already familiar with to create all types of maps. Don't like building stuff? Then just blast your way through hordes of monsters or duel with other players!
This update has a bunch of new blocks, and fixes for common issues.
[h1]Features[/h1]
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[*] Split-screen players can now invert their controls
[*] Added ability to search for all maps by a player
[*] Added option for host to end a round early and start the next round / change map
[*] Added new [i]Community Picks[/i] maps to the main menu
[*] Added new [i]Featured User Campaigns[/i] to the main menu
[*] Added a hidden easter egg into the game :)
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[h1]Content[/h1]
[list]
[*] Added new Powerup blocks
[list]
[*] Quad-Damage: Player deals 4x damage for a period of time
[*] Armour: Player gains armour on top of their base health
[*] Invulnerability: Player becomes invulnerable for a period of time
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[*] Added new variable jump-pads for low, medium and high strength jumps
[*] Added new coloured blocks to work with, and a bunch of new styled blocks
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[h1]Fixes[/h1]
[list]
[*]Load time improvements when loading into maps (up to 25% faster)
[*] Many bug fixes, including:
[list]
[*] Fixing trigger channels not saving properly in Build mode
[*] Fixing Anti-Gravity blocks not working right sometimes
[*] Fixing some cases where UI could overlap
[*] Fixing issues where audio would sometimes not play correctly
[*] Fixing occasional errors getting disconnected randomly
[*] Fixing local/server file conflict popup not going away
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