[img]{STEAM_CLAN_IMAGE}/38867807/ab5dc9547d585a6f153e0bab3c8128871ef34b8e.png[/img]
[b]Here are the patch notes(v1.19.127):[/b]
[list]
[b][*] Added 3 new legendary mutations to "Velociraptor"
[*] Added 3 new legendary mutations to "Giganotosaurus"
[*] Added 5 new special traits to both species
[*] "Slow Growth" - 50% slower growth from feeding
[*] "Rapid Growth I" - 50% faster growth from feeding
[*] "Rapid Growth II" - 100% faster growth from feeding
[*] "Enraged" - stack bonus rapidity(speed) per hit in combat
[*] "Survivor" - cheat death ability once in combat
[*] Added slider to control speed settings in combat (3x faster)[/b]
[*] Dominance gain in hunting areas are now much faster
[*] Gain dominance at "Beach" are now based on deadly rating
[*] Gain dominance at "Forest" are now based on deadly rating
[*] Gain dominance at "Oasis" are now based on deadly rating
[*] Gain dominance at "River" are now based on deadly rating
[*] Hatchery Report UI is now 150% increased size
[*] Nest Level Progress bar are now hidden at Max Level(40)
[*] Profile now shows correct "Max Size" from "Feed and Grow"
[*] Dinos will now stop eating from cadaver when full
[*] Click hidden in the field now reveals creature portraits
[*] Added "Gained experience" visible feedback in the field
[*] Added "Death by starvation" visible feedback in the field
[*] Added "Death by dehydration" visible feedback in the field
[*] Added "Brutal death" visible feedback in the field
[*] Added "Watch out nearby" visible feedback in the field
[*] Increased dominance in home area from nest expansions
[*] "Run away" button are now hidden when combat ends
[*] "Run away" will now hide dinos health and speed bars
[*] Pressing "Escape" in the nest will now Pause the game
[*] Fixed issue with killing "Deathclaw" in "Volcano"
[*] Fixed issue with killing "Gigantic" in "Volcano"
[*] Fixed issue with rapidity stats for stranger dinos
[*] Tweaks to experience gain for all actions in the field
[*] Disabled feedback showing +1% when already 100% explored
[*] Fixed issues with hidden locations when 100% explored
[*] Fixed issues with correct health and damage for creatures
[*] Tweaks to max health for creatures on "Easy" difficulty
[*] Tweaks to max health for creatures on "Hard" difficulty
[*] Improved creature behaviour in combat
[*] Improved loading screen between hunt and combat
[*] Reworked and improved "Main Menu" UI
[*] Reworked and improved "Choose Species" UI
[*] Reworked and improved "Create Pack" UI
[*] Reworked and improved "Game Guide" UI
[*] Minor tweaks to increase leader experience gain
[*] Numerous of other minor balance changes
[*] Numerous minor bug/grammar/graphics fixes
[*] Savefiles from previous version are compatible
[/list]