UPDATE v1.19 is OUT NOW!

[img]{STEAM_CLAN_IMAGE}/38867807/ab5dc9547d585a6f153e0bab3c8128871ef34b8e.png[/img] [b]Here are the patch notes(v1.19.127):[/b] [list] [b][*] Added 3 new legendary mutations to "Velociraptor" [*] Added 3 new legendary mutations to "Giganotosaurus" [*] Added 5 new special traits to both species [*] "Slow Growth" - 50% slower growth from feeding [*] "Rapid Growth I" - 50% faster growth from feeding [*] "Rapid Growth II" - 100% faster growth from feeding [*] "Enraged" - stack bonus rapidity(speed) per hit in combat [*] "Survivor" - cheat death ability once in combat [*] Added slider to control speed settings in combat (3x faster)[/b] [*] Dominance gain in hunting areas are now much faster [*] Gain dominance at "Beach" are now based on deadly rating [*] Gain dominance at "Forest" are now based on deadly rating [*] Gain dominance at "Oasis" are now based on deadly rating [*] Gain dominance at "River" are now based on deadly rating [*] Hatchery Report UI is now 150% increased size [*] Nest Level Progress bar are now hidden at Max Level(40) [*] Profile now shows correct "Max Size" from "Feed and Grow" [*] Dinos will now stop eating from cadaver when full [*] Click hidden in the field now reveals creature portraits [*] Added "Gained experience" visible feedback in the field [*] Added "Death by starvation" visible feedback in the field [*] Added "Death by dehydration" visible feedback in the field [*] Added "Brutal death" visible feedback in the field [*] Added "Watch out nearby" visible feedback in the field [*] Increased dominance in home area from nest expansions [*] "Run away" button are now hidden when combat ends [*] "Run away" will now hide dinos health and speed bars [*] Pressing "Escape" in the nest will now Pause the game [*] Fixed issue with killing "Deathclaw" in "Volcano" [*] Fixed issue with killing "Gigantic" in "Volcano" [*] Fixed issue with rapidity stats for stranger dinos [*] Tweaks to experience gain for all actions in the field [*] Disabled feedback showing +1% when already 100% explored [*] Fixed issues with hidden locations when 100% explored [*] Fixed issues with correct health and damage for creatures [*] Tweaks to max health for creatures on "Easy" difficulty [*] Tweaks to max health for creatures on "Hard" difficulty [*] Improved creature behaviour in combat [*] Improved loading screen between hunt and combat [*] Reworked and improved "Main Menu" UI [*] Reworked and improved "Choose Species" UI [*] Reworked and improved "Create Pack" UI [*] Reworked and improved "Game Guide" UI [*] Minor tweaks to increase leader experience gain [*] Numerous of other minor balance changes [*] Numerous minor bug/grammar/graphics fixes [*] Savefiles from previous version are compatible [/list]