We proudly present the "Triceratops Species Pack" expansion to Dino Nest. This is a MAJOR free update with a herbivorous bonus content campaign added to the game and also a other exciting features, massive sharks, improvements, tweaks, optimizations and bug fixes. We hope for a smoother experience with faster progression and tons of high quality visual updates. To unlock the new bonus campaign just play to progress. Enjoy!
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[h2]New playable species "Triceratops"[/h2]
This addition to the game was decided by a community vote in 2022 for [i]"next playable species"[/i] to be added to Dino Nest. The name "Triceratops" means three-horned face. Bearing a large bony frill and large horns on the skull as defensive weapons against predators triceratops is one of the most recognizable of all dinosaurs and one of the most popular. It shared the landscape with and was most likely preyed upon by Tyrannosaurus Rex.
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[h2]New feature "Auto quick battles"[/h2]
Auto resolve combat encounters function that should improve the gameplay for all carnivores in the game when out in the world.
[h2]New predator "Megalodon"[/h2]
Megalodon meaning "big tooth" was a massive gigantic shark, regarded as one of the largest and most powerful predators to have ever lived. Their teeth are thick and robust, built for grabbing prey and breaking bone. Their large jaws exert a bite force that could challenge Spinosaurus or even Giganotosaurus. This shark has been added to all water areas in the game.
[h3]Recommended to start a new game[/h3]
[i]Older savefiles from previous versions should be compatible with this new version but we recommend everyone to start a new game for all the new features to work correctly. We always appreciate and try our best to apply any feedback given by you to make the game the best experience it can possibly be, so dont forget to leave any feedback you may have in the forums. Thanks for your support![/i]
[h1]Patch notes[/h1]
[b]Here are the patch notes (1.25.155):[/b]
[list]
[*]ADDED "Mysterious Egg" to unlock new species
[*]ADDED "Triceratops" herbivore bonus campaign
[*]ADDED "Auto quick combat" for Velociraptor
[*]ADDED "Auto quick combat" for Giganotosaurus
[*]ADDED "Auto quick combat" for Elder apex
[*]AUTO SKIP BATTLES (Setting added to all species to auto resolve any combat encounters)
[*]ADDED "Megalodon" to the river, the beach and all waterholes
[*]ADDED 20 new dino textures
[*]ADDED 15 new jungle textures
[*]ADDED new waterhole events to hunt scene
[*]ADDED new predator events to hunt scene
[*]ADDED new herbivore events to hunt scene
[*]ADDED new elder apex events to hunt scene
[*]ADDED new area to exploration unlock events
[*]ADDED new nest location and egg for new species
[*]ADDED new boss creature intros in combat scene
[*]AI improvements to all creatures in jungle events
[*]Fixed animation issue when spawning in nest
[*]Fixed issues with textures in combat
[*]Minor tweaks to dino growth gain
[*]Minor tweaks to pack experience gain
[*]Minor tweaks to prey density
[*]Minor tweaks to threat generation when drinking
[*]Fixed animation errors for Giganotosaurus
[*]Improved nest pathing for Velociraptor
[*]Improved nest pathing for Elder apex
[*]Improved nest pathing for Giganotosaurus
[*]Improved creature behaviour in combat
[*]ADDED new main menu texture
[*]Performance improvements to all areas of the game
[*]Optimized and improved load order for faster load
[*]Interface refinements and convenience adjustments
[*]Numerous of minor balance changes
[*]Improvements to the savefile system
[*]Updated several tooltips
[*]Numerous minor bug/grammar/graphics fixes
[*]TONS of stability and performance fixes
[*]Preparation and groundwork for achievements
[*]Savefiles from previous version are compatible
[/list]
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[h2]What about achievements?[/h2]
[i]As much as we wanted to have this out now we still encounter crash issues with the achievements build of the game. We had to release this content update without including the achievements. It has been a very busy couple of months for us, making the herbivore part turned out to be more challenging then we predicted. It is like making a new game within the game. Our priority was to launch the expansion and get the new content out stable and fully playable without any issues. We will now focus on maximum playtesting and roll out partial updates to the game before the Sarco expansion to get it up and running. We appreciate your patience as we go through this process of adding achievements to DIno Nest.[/i]