Update v1.13

Pixel Noir

Untangle a gripping conspiracy in this noir-influenced mystery, laced with classic RPG elements. Navigate seedy streets to collect clues, upgrade skills and customize weapons. Brawl in turn-based combat with timed hits & combos, to reveal the dark truth that plagues the city’s core and your sanity.

Wait, what- another update!? WHAAAA!?!? [u][b]We Fixed:::[/b][/u] - A few events where character circle colliders may cause walk path soft freezing. - V-money as guest party member in late ch6 freezes battle if she dies. - Enemy encounter rates. Some players had complained that enemies appear too often so we made the likelihood an enemy will not appear after spawning into a scene 20%-40% vs 20% and below before this patch. This edit has been applied to every appropriate scene except the Sewers. - Skill point notification window glitch. - Added Controller Map help to Walking Encyclopedia NPC. - More typos! [b][u]Still to fix....[/u][/b] - CRDTech cards changing attributes every time the mini-game loads - the further someone is in the game the longer the game loads (ie: in new game +) - Sometimes after parade events in ch7 going into Uptown will freeze on black screen (team is still trying to reproduce the issue) As always if you have a bug you want to talk directly to the devs about please join our [url=https://discord.gg/FauXrj8x76]discord server[/url] and tell us about them. It's fun, it's interesting and it's helpful to us having you the players contribute the QA process!