Small update to fix a game breaking bug and to apply some balance changes to the Cultists to make them less annoying to fight.
[h3]Change Log:[/h3]
-Fixed issue with mixing station puzzle where a chemical can be placed into an already filled beaker causing the game to soft-lock.
-Cultists now have a short delay before shooting in order to give the player time to react.
-Reduced travel speed of Pistol Cultist bullets from 90 to 60.
-Reduced travel speed of Shotgun Cultist bullets from 90 to 60.
-Reduced chance for Cultist to spawn in Dungeon Escape mode.
-Reduced health of Dungeon Lord boss in Dungeon Escape mode from 4000 to 2500.
-Rocket Launcher damage increased from 200 to 250.
-Options settings are now saved when closing the Options Menu. Previously, settings were only saved when quitting the game from the main menu.