What seemed like an easy coin leads a small detachment of mercenaries and their employer to a barony lost in the woods, afflicted by a strange disease. The prologue to Plague Lords will introduce you to the basics of the game and take control of a small squad of trained soldiers.
Hey everyone! There're a lot of changes and features for our Pague Lords Demo in this update, but still have to remind you that it's an alpha version and we're still testing some features.
[b]Features:[/b]
- Building repairs added
- Combat animation changes
- Kitchen tent (settlement lvl 1) added with test recipes
- Auto End Turn option added to the settings menu
- Auto Next Unit option added to the settings menu
- Rest option added for parties to keep them off auto-select
- Warning added that party sees an enemy
- Combat music added
- Various items added
[b]Changes:[/b]
- More wells added to surrounding towns
- Event notifications panel layout changed
- Backpack items will be applied on a selected party character
- Numbers added to character stats hints
- Grain pile is now an ingredient
- Resting at camp requirements icons changed from exact items to common food and water icons
- Crafting menus now have info panel on crafters or "needs crafter" warning
- Building interface now shows how many turns left till completion
- Builders animations and layouts changed, while helpers stand still now
- Icons added to show how much work each character will produce
- Settings menu now has scroll bar and more options
- Items will now be moved form one party to another if no units left in one of them
- Pitchers can now be filled with water/wine/ale or empty
[b]Fixes:[/b]
- Timers (hidden) added to quest checks to avoid quest completion at the same turn
- Unit positions withing hex fixed for various cases
- Hints layout fixed for wider resolutions
- Mobs logics fixed for some situations
- Various GUI layout fixes for wider resolutions
- Resource gathering animation correctly stops on resource depletion
- Fixed crash while switching parties with one of the characters selected
- Double click events added to warehouse and some other buildings
- Berries and other resource hexes now can be depleted
- Various camera fixes
- Builders layour fixes
- Localization fixes