Update v.0.3.486

The Last World

The Last World is a sci-fi simulation game with elements of space, adventure, survival, modding and automation. The game in which the player has to create his own empire from the ruins of the old one. Mine, build, research and produce!

[h1][b]Update v.0.3.486[/b][/h1] [b]Changes:[/b] *) Now after loading saves the game will not be re-saved again, which was the case before *) Now the dialogue panels of units will not overlap each other *) Completely switched to a new save system (the old ones will not work)!!! *) Now the Overground Lamp building will not have an inventory *) In the game settings, the FPS limit has moved to the Graphics tab *) The unit preview scene in the inventory has been slightly optimized *) Now the mining beam of the tool will correctly hit the props when mining or resolving *) The prop colliders have been updated, which has slightly increased the performance when working with them *) Now when you click on the header of a window that can be moved, it will automatically move to the foreground, on top of all other windows *) Updated the visual of the item separation window *) The Add all fuel button has been removed if there is only one resource in the inventory *) The Gas Storage, Marketplace, Steam Energy, Teleport, Gas Purification, Ore Purification technologies have been made more expensive *) The inventory size of the Component Factory building has been reduced from 6x4 to 5x4 *) Now Energy cells will be highlighted when fully charged (provided that they remain in the charging slot) *) Now the Accumulation Station building can be visually seen on the model how many charging slots are currently occupied *) Now the icons when dragged in the inventory will be the same size as the main ones *) Now it will be impossible to remove the inventory expansion module from the building *) The visual of the panel with information about the module has been corrected *) The visual of the item tooltip has been corrected *) The size of the Sorting Window has been increased from 10x10 to 10x20 *) Optimized the creation of inventory cells, now they load a little faster *) It will no longer be possible to enter special characters when editing the preset name *) The number of characters in the name has been limited to 15 *) The animation of the destruction of trees and rocks has been updated *) Now the icon of an item that is being dismantled will darken and become inactive *) The cost has been increased and production time of some complex components *) Now the Sawmill will consume electricity when planting vegetation *) The detection radius of buried containers has been reduced from 25 units to 15 *) Now scanning buried containers will take some time *) Now when starting the game, the music volume will gradually increase *) Now when you click on the information panel "Take resources from the landing shuttle" the building will be highlighted *) Now when units take resources from the building, they will also place them in the Forward compartment if the main one is full *) Now when saving the world manually through the settings window, a special indicator will appear that the world is being saved. It will be clearer when saving is in progress *) Now when disassembling modules or containers, nested items will also be taken into account *) Now in the Disassembly window, new items will try to stack, and not multiply throughout the window *) It will now be impossible to disassemble a container item that is in the equipped state (for example, the Rear Compartment of a unit). In order to disassemble it, you will first need to remove it *) Now the laser beam will be synchronized with the animation of the tool movement during mining *) Now the dialog panel that appears above the unit will have a time indicator in the form of a slider, after which this panel will close *) Hidden unavailable technologies in the information panel in the Technology window *) Changed the recipe for building a Crusher *) Optimized the window with a list of changes *) Now in Wikipedia, in the Cleaning section, recipes that can be obtained from this resource will also be shown *) Now in the tips for building, information about energy consumption or production will be duplicated *) Optimized the chassis animation - it will not play when the camera is at maximum zoom *) Now the animation for building a Network Tower will play when at least one network element is connected to it *) Now Energy Cells of tools can be charged in the Energy Storage Station [b]Added:[/b] *) Added a new starting task - Resource extraction *) Added a hint to the item tooltip that the module cannot be removed from the building *) Added the ability to edit the unit name in the Building window, to do this, click on the name and editing will become available *) Added Brightness and Gamma settings *) Added drawing of the satellite orbit (necessary for the mechanics of the Space Station) *) Added effects after the destruction of stones *) Added effects to the construction of the Research Station *) Added display of units in the world window *) Added a starting scene with a trailer *) Added an indicator of the energy consumption of the unit to the inventory *) Added information about energy consumption or production to the Wikipedia for buildings *) Added the content Empty on the Resource Analysis panel in the world window *) Added the ability to move a building that has not yet been built *) For the Scanning Station, the state - Technology is not researched in the Buildings window *) Added display of the Energy Cell charge on the tool icon *) Added - now buildings that have been placed but not built yet will change color when you hover over them *) Now the energy charge of tools will be gradually spent [b]Fixed:[/b] *) Fixed the problem when Wikipedia did not open in the inventory by pressing F1 *) Fixed a bug when in the settings on the Antialiasing slot it always showed Off *) Fixed the problem when the sound was completely turned off and after turning it on there was still no sound until you click Apply *) Fixed the problem when it was impossible to exit the unit's inventory by pressing Esc or I *) Fixed Pause and Resume the game by pressing the Space key *) Fixed the problem when at the start of the game, at the landing stage, the auxiliary panel with control buttons in the lower left corner of the screen was not visible *) Fixed the overlap of the main buttons in the inventory *) Fixed a bug when after removing a critical module from a tool in the modding window, the tool icon did not update and did not turn red *) Fixed a bug when after completing all the starting tasks, the window with congratulations that the player has completed the training tasks did not appear *) The animation of opening and closing windows has been fixed. Now they appear from the center of the window header, and not from the upper left corner *) Fixed a bug where the Component Factory could take resources from the Resource Cleaning Station that it was currently using *) Fixed a bug where it was impossible to enter Grid mode by pressing the T key during a mission *) Fixed a bug where the Network Tower did not turn off its animation when deleting a building *) Fixed a bug with a tooltip on units, the tooltip disappeared when moving the mouse cursor if the unit has no items in its inventory *) Fixed a bug where when charging an Energy Cell in an Accumulation Station, the Energy Cell could have more charge than its capacity *) Fixed a bug where the tooltip on an item could fall beyond the screen boundaries *) Fixed a bug where you could endlessly disassemble the same item through the Disassembly Window *) Fixed a bug where when deleting a module in the Overview Window toolbar with modules was hidden *) Fixed a bug where special characters could be entered in any search bar *) Fixed a bug where the text of the hovered area in the planet window was not updated after changing the planet preview layer *) Fixed a bug where pressing Esc did not close the Item Overview window in the inventory, but instead closed the inventory itself *) Fixed a bug where after scanning buried containers there were still unknown items in the hints *) Fixed a bug where after canceling construction (when construction has not yet begun but resources have been loaded) resources are not returned to the container *) Fixed a bug where after canceling the creation of a new world the panel with Extended tile information became active *) Fixed a bug where after loading a location, the animation of the Landing button lagged *) Fixed a bug where some buttons were not released after pressing *) Fixed a bug where it was possible to complete a task with all buildings connected to one network while not connected to one network *) Fixed a bug where after canceling technology research (provided that no chip grant has been spent yet) a research progress indicator appeared on the technology slot *) Fixed a bug where after loading saves the camera was much lower than it was during saving *) Fixed a bug where after loading saves some modules did not immediately apply effects (for example, expanding the rear compartment of a unit) *) Fixed - now the Barrel, Side Handle of the Mjolnir tool are considered critical elements, without which it cannot work *) Fixed a bug where it was possible to disassemble a unit module that cannot be removed without special tools (Workshop) *) Fixed a bug where after deleting an open container, its overview window did not close *) Fixed a bug where after deleting an item it still remained in the disassembly window *) Fixed a bug where after activating a building it continued to work, although there was no power in the network *) Fixed a bug where after saving the world through the Menu window the current save was not displayed in the Saves panel *) Fixed a bug where the unit and its inventory were not saved if its Inventory was open at that moment *) Fixed a bug where after closing the building window the item splitting window remained open *) Fixed a bug where after disassembling a module or tool that is on a unit slot, the components were not created in the unit's inventory *) Fixed a bug where in the building window on the production panel the quantity did not correspond to the actual value *) Fixed a bug where it was possible to lay a network with the window open or when the cursor entered the UI area *) Fixed a bug where in the network laying mode with the window open it was possible to exit the mode by pressing Esc *) Fixed bug where birds were flying chaotically in a location with a large number of trees *) Fixed a bug where the laser sound was not heard after exiting the inventory *) Fixed a bug where the Component Creation Window did not close when the Construction Window was closed *) Fixed a bug where the unit tool cast a shadow from the unit's flashlight *) Fixed a bug where when quickly transferring items from a virtual container to the construction inventory, the cells in the unit's inventory were freed up, after which the new items overlapped each other *) Fixed a bug where an item would freeze when quickly moving it to the space window *) Fixed a bug where when transferring items to the Front Compartment, which is not on the slot *) Fixed a bug where some modules that are attached to the unit's head could not be transferred to the head (the item was in the inventory, not on the slots) *) Fixed a bug where in the unit's inventory it was impossible to it was necessary to enter a space in the unit name when editing *) Fixed a bug where the Remove from queue icon was visible when dragging a technology *) Fixed a bug where nothing could be heard when setting the sound volume to 50 *) Fixed a bug where the Pause and No Power icons overlapped after deactivating a building *) Fixed a bug where the hint would appear in the upper right corner for a moment and then move to the cursor *) Fixed a bug where it was impossible to select a building or unit if the cursor was over an area with task slots (while there were no tasks themselves) *) Fixed a bug where the state of the Do not show again button in the Tutorial window was not saved. Now the windows will not open even if you start a new game. You can also find them on Wikipedia *) Fixed a bug where the unit's lantern did not cast a shadow on the props that the cursor was hovering over *) Fixed a bug where the unit's module tooltips displayed a message that the module could not be removed (this message applies to building modules) *) Fixed a bug where after loading a save, buildings had no animation *) Fixed a bug where after exiting the game to the main menu it was impossible to click the Sandbox button *) Fixed a bug where when changing the prop selection mode to copying buildings, the tooltip panel with controls did not disappear *) Fixed a bug where after loading fuel into the Thermal Power Plant, items overlapped each other in the unit's inventory when mining *) Fixed a bug where when dragging an item in the Building Window, if you press Esc (try to close the window), the icon froze *) Fixed layering panels with control tips when placing a building on the buttons of the wind, stone and water palette *) Fixed a bug in the Item Overview Window - in the modules tab, if you remove the last one, the panel does not switch to the main tab *) Fixed a bug when deleting a Drilling Station, the panel overlapped the resource icon *) Fixed a bug of multiple duplication of the Resources have been added panel, which appears on the unit