BASIC8 is an integrated Fantasy Computer for game and other program development. You can create, share and play disks in a modern BASIC dialect, with built-in tools for editing sprite, tiles, map, quantized, etc.
Visible and sensible changes:
[list]
[*]Added a switch of automatic frame buffer clearing
[*]Added a [b]CLS[/b] function to clear frame buffer manually
[*]Added a [b]SET_CLEARER[/b] function to set the switch of automatic frame buffer clearing
[*]Fixed a termination issue with music
[/list]
Transparent changes:
[list]
[*]Updated many 3rd-party libraries
[*]Fixed a state checking bug with right mouse click
[*]Fixed an accuracy issue with the [b]TOUCH[/b] function
[/list]