Update: Pixelpart 1.6.3

Pixelpart

Visual effects for your game! Design animated effects in this particle-based editor and play them in your games. Use the game engine plugins or export effects to sprite sheets, image sequences and videos.

Lately, I've been really motivated to work on Pixelpart, so here's your next update! By the way, if you haven't joined our [url=https://discord.gg/pAptFvFDAj]community server on Discord[/url] yet, now is the time! [h2]Snapping for 3D transform tools[/h2] The new snapping feature is very useful if you're working with 3D effects and use the gizmos for translation, rotation and scaling. Particle emitters and force fields now snap to positions and angles if snapping is enabled. [img]{STEAM_CLAN_IMAGE}/41556781/426814064b9d3785854c0641c0fab599a0deac06.gif[/img] [h2]New effect presets[/h2] This release adds new 3D effect presets for you to use: [img]{STEAM_CLAN_IMAGE}/41556781/b763f8822b4806505a5929e112bd68a617b84321.gif[/img] [img]{STEAM_CLAN_IMAGE}/41556781/ec9dce09e26e71fc877d6696e57ce7f1fd412eda.gif[/img] [img]{STEAM_CLAN_IMAGE}/41556781/989f5a705e694a3e2fb77309fd3d8ad563568489.gif[/img] Black Energy Trails, Fire Ring, Radiating Energy I've also improved many existing effects! [h2]Other changes[/h2] [list] [*]Improved icon set [*]Particle trails improved visually [*]The "New Project" dialog now lets you select whether you want to create a 2D or 3D effect more easily [*]The "About" dialog now lists third-party software used by Pixelpart [/list]