Ever dreamed of owning and managing your own car racing team? Redline Ultimate Racing allows you to make your dreams come true! Take control of either a randomly generated racing universe or load your own custom-created universe into the game.
Is this game dead?
No, it isn't dead. I've had to work on various other things to survive and do what needs to be done. I've had several personal things come up...loss of a job, etc. that have necessitated this change in focus.
But there are other considerations. Not meant as excuses, but carefully considered factors.
#1: Remaining Features Change? The way I have the in-game racing poised to go is rather lightweight in management. A few are saying the game is rather shallow, which the way I have this feature planned may or may not change really. If I added this, would interest in the game pick up a lot? Not sure. I added the custom league creation and multiple season features, and sales barely did anything.
#2: Sales. Also, the game has sold ok, but not really great. Streamers have not picked up this game at all, and even the racing "community" hasn't shown much interest really. Would I be pouring effort into a black hole?
#3: Reviews. Currently at 69%, would this change a lot even if I added the final feature to the game, the in-game racing? I'm not really sure. I haven't seen the modding and other support I hoped to see, so perhaps the time expended to add this final feature might be a waste.
#4: My Reputation. After almost 4 years running this company and 20+ years as an indie dev, I would rather people not think I just walk away from my promises. For this reason, I may end up finishing the game, at least to a solid standard. Hey, I don't want my "fans" or customers to feel cheated. I've been in on a few Early Access games on here that died terrible deaths.
Your comments are welcomed! Please do weigh in.