"Pape Rangers" is an exhilarating indie roguelike game where you'll choose different classes to defeat monsters in the caverns. Build unique and powerful playstyles for each class through a variety of skills, and even discover hidden talents and classes! Every new game offers a fresh experience.
[h3]Optimization and fixes:[/h3]
[list]
[*] The refresh price has been reduced, starting at 10, with an increase of 5 for each refresh, capping at 50.
[*] The lock price is fixed at 20.
[*] The rules for locking HP during the boss phase has been changed—now the boss lock its HP when its HP drops too quickly. Adjustments of HP locking have also been made during the boss's skill phase. In general, the instances of HP locking are significantly reduced . As a balance, the health of some bosses has been slightly increased.
[*] The global damage bonus now has a lower limit, and is now set to -65%.
[*] The Cowboy's true damage bonus has been increased from 5 to 10, and the true damage bonus at level 9 has also been increased from 5 to 10.
[*] The Amulet of Oppression no longer reduces movement speed and now increases maximum health by 20.
[*] The Giant's Heart percentage-based health regeneration has been changed from 3% every 5 seconds to 1% per second, and the UI is now displayed correctly.
[*] The Dragon Egg now has a damage cap per hit, maintaining some resistance against ferocious monsters at higher difficulties.
[*] Slightly reduced the damage of monsters in below Hell difficulty (Impossible is still impossible).
[*] Fixed some UI display errors.
[/list]