Raise a city from the ground up and transform it into a thriving metropolis with the most realistic city builder ever. Push your creativity and problem-solving to build on a scale you've never experienced. With deep simulation and a living economy, this is world-building without limits.
[b]Improvements, Balance Adjustments[/b]
[list]
[*] Added a "Camera Distance" setting that allows the player to adjust the in-combat distance of the player character and the camera.
[*] Added a setting to change the color of the speaker name displayed in subtitles.
[*] Added an option to dismantle all Karakuri placed by guests from the Detailed Map.
[*] Added an option to dismantle Dragon Karakuri from the Detailed Map.
[*] Increased the reward for offering assistance by using a Hunter's Gate, as well as further increased the reward for assisting on story quests.
[*] The Stamina gauge will now flash when you do not have enough Stamina to perform an action.
[*] You can now use voice chat during loading screens.
[*] Icons for buffs obtained from skills or food will now appear for each individual buff, even if the icons are the same.
[*] An icon for the nearest campsite will now appear on the compass at the top of the screen.
[*] You can now check details for individual loadouts in the Forge.
[*] Adjusted the sorting order when sorting ingredients so that seasonings now are properly sorted together.
[*] While in the Karakuri Stance, player inputs will now prioritize the creation of Karakuri.
[*] Visiting hunters in Minato will now have their player name and ID displayed above their head. The display setting can be toggled on the chat wheel.
[*] Cladding will now be temporarily hidden when dying armor.
[*] The dye color will now be shown on the armor forging screen and the cladding production screen.
[*] It is now possible to check the overall number of tsukumo discovered in all areas by placing the cursor over Minato on the Main Map.
[*] It is now possible to collect materials and other items while riding on a Roller.
[*] It is now possible to eat in the middle of a hunt when hunting Giant Kemono.
[*] Food buffs will now not be reset after resting at a Hunter's Tent.
[*] It will no longer be possible to eat between the Final Blow of a hunt and traveling to a different area.
[*] Improved the camera lock-on to where it is less likely to unintentionally unlock during a hunt.
[*] The Flying Vine Dragon Karakuri is now easier to place in Minato, even in close proximity to a NPC.
[*] Added a notification for when there is a completed food processing item in Minato.
[*] The Paddle Scoop Karakuri will now return to its base when full.
[*] Attacks from the Training Bear Karakuri will no longer hit tsukumo.
[*] In specific cases when an area change is immediately triggered after defeating a Giant Kemono, broken off Kemono materials will automatically be added to the player's inventory.
[*] It is now possible to offer assistance on all quests from the Hunter's Gate located in Minato.
[*] When searching for an online co-op session to join for a particular hunt, if there isn't an exact match but other co-op hunting sessions with the same content are, the player will join one of the other co-op hunting sessions instead of finding no sessions at all. This applies to the following:
[list]
[*] Hunting Encore – Old Trail Tribulations: Search for "Hunting Song – Reverberations"
[*] Hunting Encore – Auspice of Minato: Search for "Hunting Song – Rising Glissando"
[*] Hunting Encore – Summit Strife: Search for "Hunting Song – Elegy"
[*] Volatile Spectral Tombtail: Search for "Volatile Kemono – Blossom Trail"
[*] Volatile Fervid Crazecomb: Search for "Volatile Kemono – Spirit Isle"
[*] Volatile Miasmic Grimquill: Search for "Volatile Kemono – Harvest Canyon"
[*] Volatile Lurid Soulstalker: Search for "Volatile Kemono – Frozen Fort"
[*] Deeply Volatile Laharback: Search for "Deeply Volatile Kemono — Ruins"
[*] Between Earth and Sky: Search for "Ocean Blaze Awakening"
[*] Blossoms of Oblivion: Search for "Remnants of Reverie""
[/list]
[*] Small Kemono will no longer initiate combat when the health of the Giant Kemono being hunted is below a certain threshold. Regardless of the Giant Kemono's health, Small Kemono will escape during combat with the following Kemono: Volatile Pearlbeak, Volatile Onyxshard, and Miasmic Grimquill.
[*] Adjusted Hunter Vision to make it better at guiding players to a target Kemono.
[*] Added a "Dye" tutorial.
[*] Improved visibility of Talismans placed throughout Azuma.
[*] Adjusted rain and snow effects.
[*] Improved the loading speed of some loading screens.
[*] Reduced the time it takes to change stances after deploying the Ki Base with the Hand Cannon.
[*] Increased the transition speed from Celestial Thread Charge to fortified firing stance with the Hand Cannon.
[*] Increased the standard firing rate of the Hand Cannon.
[*] Changed the following Hand Cannon action names:
[list]
[*] "Battō Aerial shot" → "Aerial Bombardment"
[*] "Aerial Bombardment" → "Heatwave Bombardment"
[/list]
[*] Hand Cannon's fortified shot can now be interrupted by placing Karakuri.
[*] It will now be easier to land attacks following a successful Bladed Wagasa's parry.
[*] Increased the power of attacks chained after Attack 1 immediately following a successful parry with a Bladed Wagasa.
[*] Sped up the Stamina recovery following a successful parry with a Bladed Wagasa.
[*] Increased the movement distance of Bladed Wagasa's Twenty Tatami Spit.
[*] Reduced Stamina consumption of the Karakuri Katana's Single-Handed Lunge, and increased its power and movement distance.
[*] Increased the transition speed from Aerial Downward Slash into Iai Slash Burst with a Karakuri Katana.
[*] Increased the speed of Karakuri Katana's Bamboo Cleave.
[*] Increased the gauge amount generated from Karakuri Katana's Iai Slash Burst.
[*] Increased the range of the Maul's Chaser Smash attack.
[*] Increased the speed and power of the Maul's Overhead Swing attack.
[*] Increased the speed of Maul's Jumping Smash, Extended: Jumping Smash, and Flame Smash attacks.
[*] Increased the power of the Power Smash attack performed with a fully-extended Maul.
[*] Decreased the number of Karakuri required before extension when the Expert Hitter skill is activated.
[*] Increased the power of Nodachi's Iai: Bisection.
[*] Increased the power of Nodachi's Iai: High Dive.
[*] Increased the power of Nodachi's Iai: Soaring Slash Streak.
[*] Increased the power, speed, and gauge build-up amount of Nodachi's Flaming Slash.
[*] Decreased the delay following the Running Slash attack with a Nodachi, and made it possible to follow up with another Running Slash in the same direction.
[*] Made it easier to transition into Downward Slash from Double Spin Slash with a Nodachi.
[*] Decreased the delay following the Celestial Stab attack with a Nodachi using the Crate Karakuri.
[*] Wingblade Spin Slash can now combo into Wingblade Crescent Slash.
[*] Wingblade Crescent Slash can now combo into Wingblade Spin Slash.
[*] Changed the requirements of the Turbulence: Fury and Turbulence: Body skills and increased their effect time.
[*] The claw gauge will now decrease when performing attacks with the claw lodged in.
[*] Increased the number of attacks required to trigger the reinforced state while attacking with the claw lodged in.
[*] Decreased the power of Claw Blade's Wingblade Spin Slash.
[*] Improved visibility when performing the Glider Karakuri attack with a Claw Blade.
[*] Increased the speed of the Slash Streak attack with a Karakuri Staff.
[*] Increased the number of arrows released at the end of the Burst: Haya attack with a Bow.
[*] Reduced the screen shaking during Burst: Haya and Volley: Haya.
[*] Made it easier to knock Kemono over with the Ephemeral Lightning Arrow skill.
[*] Adjusted to prevent Karakuri Thread recovery on resonance during attacks using the Basic Karakuri with a Bow.
[*] Increased the amount of Stamina consumed when dodging with a Bow.
[*] Reduced the dodge distance when using a Bow.
[*] Adjusted the movement of tsukumo companions.
[*] Adjusted the amount of Karakuri Thread each weapon generates when attacking Kemono.
[*] Added the following adjustments to the Celestial Anchor Karakuri:
[list]
[*] Reduced durability;
[*] Sliding dodge can now be performed with your weapon sheathed;
[*] Special sliding dodge can now be performed by canceling various actions with your weapon drawn.
[/list]
[*] Reduced the effect time of the Tangle ailment on players.
[*] Increased the effect time of the Tangle ailment on Kemono.
[*] Adjusted damage dealt from critical hits.
[*] Adjusted the Claw Blade tutorial. This can be accessed through Main Menu > Information > Tutorials.
[*] Adjusted the Bow tutorial. This can be accessed through Main Menu > Information > Tutorials.
[*] Made it easier for the player to have a flash of inspiration during the Fumebeak and Pearlbeak hunts.
[*] Made it easier for the player to have a flash of inspiration while hunting Golden Tempest.
[*] Adjusted the behavior of the Roller Dragon Karakuri.
[*] Adjusted the Celestial Cannon Karakuri to make it easier to hit Kemono.
[*] Adjusted the effect of Healing Mist Karakuri when multiple are placed in close proximity to each other.
[*] Increased damage dealt by the Pounder Karakuri.
[*] Increased the damage, range, and flammability of the Star Bomb Karakuri.
[*] Increased the placement speed of the Firework Karakuri.
[*] Increased the healing amount of the Healing Mist Karakuri.
[*] Increased the damage dealt by the Pile Driver Karakuri. Additionally, fixed an issue where sometimes the Pile Driver Karakuri would be destroyed after multiple were placed.
[*] Changed the Basic Karakuri required to create the Celestial Shield Fusion Karakuri.
[*] Reduced the durability of the Celestial Shield Karakuri.
[*] It is now possible to topple Kemono multiple times by using the Celestial Cannon Karakuri.
[*] The Combat Vine Karakuri can now also be unlocked during a hunt with Mighty Icetusk.
[*] Changed the trigger condition of the Peril Promise skill to "when even a single player is near death".
[*] It is now possible to consume Healing Water even at full HP when the Nostrum Water or Miracle Water skills are active.
[*] The Mountain Felling Giant Blade skill now increases the power of Full-Body Slam and Full-Body Cleave when the mutation level of the Karakuri Staff is Maxed Out.
[*] Adjusted the explanation text for the Mountain Felling Giant Blade skill.
[*] Adjusted the name of the Claw Expert skill in languages other than Japanese.
[*] Adjusted the explanation of the Hunting Encore – Summit Strife quest.
[*] The accumulation value for ailments no longer decreases over time on Kemono.
[*] Reduced the frequency at which Giant Kemono change areas due to lowered health or attacks from out of range.
[*] Reduced the HP of Sporetail Pups summoned by Sporetail and reduced the damage they do to Karakuri.
[*] Adjusted Deathstalker's behavior in Doleful Upper Keep of Fuyufusagi Fort.
[*] Adjusted Ragetail's behavior in Harugasumi Way.
[*] Made it easier to land attacks on the weak point located on the Earthbreaker's head.
[*] Reduced the time before Deeply Volatile Kemono notice the player.
[*] Adjusted the behavior of some Golden Tempest's attacks.
[*] Adjusted the openings in some of Lavaback and Cobalt Lavaback's attacks.
[*] Adjusted the hit boxes of some attacks for the following Kemono:
[list]
[*] Kingtusk
[*] Icetusk
[*] Dreadclaw
[*] Ripclaw
[*] Lavaback
[*] Cobalt Lavaback
[/list]
[*] Made it easier to detach the following Kemono parts: Golden Tempest's Claw, Kingtusk's and Icetusk's Tusks, Ragetail's and Sporetail's Tails.
[*] Increased the effectiveness of the elemental attributes of the following Kemono:
[list]
[*] Deathstalker
[*] Grimstalker
[*] Lurid Soulstalker
[*] Lavaback
[*] Cobalt Lavaback
[*] Hellfire Laharback
[/list]
[*] Made it easier to deal damage with elemental attacks to Fumebeak and Goldshard.
[*] Adjusted the accumulation rate of Sapscourge's sap from all attacks except sap-throwing attacks.
[*] Increased the equipped Talisman cost limit to 80.
[*] Adjusted the Talismans dropped by Deeply Volatile Kemono and made it easier to obtain certain effects. Additionally, added the following skills attached to Talismans:
[list]
[*] Spectral Tombtail
[list]
[*] Nimble-Fingered (Human-path)
[*] Nimble-Fingered (Kemono-path)
[/list]
[*] Fervid Crazecomb
[list]
[*] Deaf Ears (Pure human-path)
[*] Sidestepper (Human-path)
[*] Sidestepper (Kemono-path)
[/list]
[*] Miasmic Grimquill
[list]
[*] Resurrection (Pure human-path)
[*] Rapid Rescue (Human-path)
[*] Rapid Rescue (Kemono-path)
[/list]
[*] Lurid Soulstalker
[list]
[*] Desperation (Kemono-path)
[*] Critical Master (Human-path)
[*] Critical Master (Kemono-path)
[/list]
[*] Hellfire Laharback
[list]
[*] Nostrum Water (Pure human-path)
[*] Critical Master (Human-path)
[*] Critical Master (Kemono-path)
[/list]
[/list]
[*] Adjusted the drop rate of Talismans from Deeply Volatile Kemono containing the Slash Bolster, Pummel Bolster, and Lunge Bolster skills:
[list]
[*] Spectral Tombtail & Lurid Soulstalker
[list]
[*] Slash Bolster is now easier to obtain, while Pummel Bolster and Lunge Bolster are slightly more difficult to obtain.
[/list]
[*] Fervid Crazecomb
[list]
[*] Lunge Bolster is now easier to obtain, while Slash Bolster and Pummel Bolster are slightly more difficult to obtain.
[/list]
[*] Miasmic Grimquill & Hellfire Laharback
[list]
[*] Pummel Bolster is now easier to obtain, Slash Bolster and Lunge Bolster are slightly more difficult to obtain.
[/list]
[/list]
[*] The elemental damage of all weapons with elemental attributes have been revised, except for the following weapons:
[list]
[*] Apex Blade: Kemonobane
[*] Apex Nodachi: Kemono Carver
[*] Apex Bow: Kemono Hunter
[*] Apex Bladed Wagasa: Kemono's End
[*] Apex Maul: Kemono's Doom
[*] Apex Karakuri Staff: Kemono Chaos
[*] Apex Cannon: Kemono's Oblivion
[*] Apex Claw: Kemono's Curse
[/list]
[*] Added skills to the following equipment:
[list]
[*] Basara Helm - Critical Master(Kemono-path)
[*] Roaming Bard Uwagi - Sidestepper(Kemono-path)
[*] Grithide Zukin - Destiny(Pure kemono-path)
[*] Grithide Body Armor - Destiny(Pure human-path)
[*] Ninja Uwagi - Bridge Burning(Kemono-path)
[*] All-Black Mengu - Critical Master(Kemono-path)
[*] Bandit Mengu - Resurrection(Pure human-path)
[*] Bandit Tekkō - Rapid Rescue(Kemono-path)
[*] Argent Faulds - Nimble-Fingered(Kemono-path)
[*] Argent Sabatons - Sidestepper(Kemono-path)
[*] Red Plum Cannular Sune-ate - Resurrection(Pure human-path)
[*] Great Juniper Headgear - Critical Master(Kemono-path)
[*] Great Juniper Gauntlets - Hawk Eye(Pure kemono-path)
[*] Jadedance Mengu - Deaf Ears(Pure human-path)
[*] Jadedance Uwagi - Sidestepper(Kemono-path)
[*] Jadedance Tekkō - Rapid Rescue(Kemono-path)
[*] Small Jadedance Hakama - Benevolence(Pure human-path)
[*] Myōtara Cowl - Destiny(Pure kemono-path)
[*] Myōtara Body Armor - Destiny(Pure human-path)
[*] Brighteye Archer Straw Hat - Solar Protection(Pure kemono-path)
[*] Brighteye Archer Hakama - Battle Spirit(Kemono-path)
[*] Dawn Guard Body Armor - Nimble-Fingered(Kemono-path)
[*] Dawn Guard Sune-ate - Resurrection(Pure human-path)
[*] Sunrise Princess Hairpin - Critical Master(Kemono-path)
[*] Sunrise Princess Uwagi - Death Wail(Kemono-path)
[*] Sunrise Princess Loincloth - Rapid Rescue(Kemono-path)
[*] Sable Mara Mengu - Critical Master(Kemono-path)
[*] Sable Mara Body Armor - Critical Master(Kemono-path)
[*] Moonshadow Waistguard - Nimble-Fingered(Kemono-path)
[*] Moonshadow Leg-guards - Sidestepper(Kemono-path)
[*] Wayward Brigand Mengu - Resurrection(Pure human-path)
[*] Wayward Brigand Tekkō - Destiny(Pure human-path)
[*] Wayward Brigand Tekkō - Rapid Rescue(Kemono-path)
[*] Fūma Clan Mengu - Deaf Ears(Pure human-path)
[*] Fūma Clan Mengu - Inversion Attack(Kemono-path)
[*] Fūma Clan Uwagi - Presence of Mind(Kemono-path)
[*] Fūma Clan Hakama - Sidestepper(Kemono-path)
[*] Fūma Clan Sune-ate - Strong Swimmer(Pure kemono-path)
[*] Garuda Uwagi - Nostrum Water(Pure human-path)
[*] Garuda Hakama Death Wail(Kemono-path)
[*] White Fang Brocaded Mengu Rally: Fury(Kemono-path)
[*] White Fang Brocaded Armor Rally: Ironclad(Kemono-path)
[*] Fulgent Torso Armor Hunter's Hunger(Kemono-path)
[*] Fulgent Leg Armor Sidestepper(Kemono-path)”
[/list]
[*] Adjusted the attack power of the following weapons:
[list]
[*] Apex Blade: Kemonobane
[*] Apex Nodachi: Kemono Carver
[*] Apex Bow: Kemono Hunter
[*] Apex Bladed Wagasa: Kemono's End
[*] Apex Maul: Kemono's Doom
[*] Apex Karakuri Staff: Kemono Chaos
[*] Apex Cannon: Kemono's Oblivion
[*] Apex Claw: Kemono's Curse
[/list]
[*] The mustache will not appear when certain armor and ornaments are equipped.
[*] The material Refined Lumber can now be collected in Akikure Canyon and the Fuyufusagi Fort.
[*] The number of Keystones gained from hunting the following Kemono has been increased:
[list]
[*] Volatile Ragetail
[*] Volatile Sapscourge
[*] Volatile Spineglider
[*] Volatile Dreadclaw
[*] Volatile Sporetail
[*] Volatile Goldshard
[*] Volatile Icetusk
[*] Volatile Ripclaw
[/list]
[*] The number of Keystones obtained from the following hunts has been increased:
[list]
[*] Stagnant Verdant Spikemoss
[*] Stagnant Balmy Orange
[*] Stagnant Russet Canopy
[*] Stagnant Silvery Rimes
[/list]
[*] Adjusted the drop rates of materials obtained from hunting Celestial Dragon.
[*] When hunting a Volatile Kemono, the corresponding Magical Orbs will always drop. Also, the number of Orbs obtained has been increased.
[*] Commodity materials will now drop when hunting Volatile Kemono.
[*] Increased the number of Large Crystals obtained from Volatile Kemono hunts.
[*] Adjusted the range in which the camera will see through objects.
[*] Guests will now no longer be able to join an online co-op session when a Kemono's remaining HP is very low.
[*] Adjusted auto-save timing.
[*] [PC] "Tab" key has been added as the initial key setting for the Main Menu
[*] [PC] Added FSR to "Upscaling" options in settings to help reduce the drawing load while maintaining high resolution.
[*] [PC] Arrow keys on the keyboard can now also be used to select Karakuri on the info screen.
[*] [PC] Additional mouse buttons can now be used to assign commands.
[*] [PC] Removed "240" from the "FPS Limit" setting in the Preferences.
[*] [PC] Improved processing performance on some CPUs and GPUs.
[/list]