Update Notes: Murakumo - Improvements, Balance Adjustments

Cities: Skylines II

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[b]Improvements, Balance Adjustments[/b] [list] [*] Added a "Camera Distance" setting that allows the player to adjust the in-combat distance of the player character and the camera. [*] Added a setting to change the color of the speaker name displayed in subtitles. [*] Added an option to dismantle all Karakuri placed by guests from the Detailed Map. [*] Added an option to dismantle Dragon Karakuri from the Detailed Map. [*] Increased the reward for offering assistance by using a Hunter's Gate, as well as further increased the reward for assisting on story quests. [*] The Stamina gauge will now flash when you do not have enough Stamina to perform an action. [*] You can now use voice chat during loading screens. [*] Icons for buffs obtained from skills or food will now appear for each individual buff, even if the icons are the same. [*] An icon for the nearest campsite will now appear on the compass at the top of the screen. [*] You can now check details for individual loadouts in the Forge. [*] Adjusted the sorting order when sorting ingredients so that seasonings now are properly sorted together. [*] While in the Karakuri Stance, player inputs will now prioritize the creation of Karakuri. [*] Visiting hunters in Minato will now have their player name and ID displayed above their head. The display setting can be toggled on the chat wheel. [*] Cladding will now be temporarily hidden when dying armor. [*] The dye color will now be shown on the armor forging screen and the cladding production screen. [*] It is now possible to check the overall number of tsukumo discovered in all areas by placing the cursor over Minato on the Main Map. [*] It is now possible to collect materials and other items while riding on a Roller. [*] It is now possible to eat in the middle of a hunt when hunting Giant Kemono. [*] Food buffs will now not be reset after resting at a Hunter's Tent. [*] It will no longer be possible to eat between the Final Blow of a hunt and traveling to a different area. [*] Improved the camera lock-on to where it is less likely to unintentionally unlock during a hunt. [*] The Flying Vine Dragon Karakuri is now easier to place in Minato, even in close proximity to a NPC. [*] Added a notification for when there is a completed food processing item in Minato. [*] The Paddle Scoop Karakuri will now return to its base when full. [*] Attacks from the Training Bear Karakuri will no longer hit tsukumo. [*] In specific cases when an area change is immediately triggered after defeating a Giant Kemono, broken off Kemono materials will automatically be added to the player's inventory. [*] It is now possible to offer assistance on all quests from the Hunter's Gate located in Minato. [*] When searching for an online co-op session to join for a particular hunt, if there isn't an exact match but other co-op hunting sessions with the same content are, the player will join one of the other co-op hunting sessions instead of finding no sessions at all. This applies to the following: [list] [*] Hunting Encore – Old Trail Tribulations: Search for "Hunting Song – Reverberations" [*] Hunting Encore – Auspice of Minato: Search for "Hunting Song – Rising Glissando" [*] Hunting Encore – Summit Strife: Search for "Hunting Song – Elegy" [*] Volatile Spectral Tombtail: Search for "Volatile Kemono – Blossom Trail" [*] Volatile Fervid Crazecomb: Search for "Volatile Kemono – Spirit Isle" [*] Volatile Miasmic Grimquill: Search for "Volatile Kemono – Harvest Canyon" [*] Volatile Lurid Soulstalker: Search for "Volatile Kemono – Frozen Fort" [*] Deeply Volatile Laharback: Search for "Deeply Volatile Kemono — Ruins" [*] Between Earth and Sky: Search for "Ocean Blaze Awakening" [*] Blossoms of Oblivion: Search for "Remnants of Reverie"" [/list] [*] Small Kemono will no longer initiate combat when the health of the Giant Kemono being hunted is below a certain threshold. Regardless of the Giant Kemono's health, Small Kemono will escape during combat with the following Kemono: Volatile Pearlbeak, Volatile Onyxshard, and Miasmic Grimquill. [*] Adjusted Hunter Vision to make it better at guiding players to a target Kemono. [*] Added a "Dye" tutorial. [*] Improved visibility of Talismans placed throughout Azuma. [*] Adjusted rain and snow effects. [*] Improved the loading speed of some loading screens. [*] Reduced the time it takes to change stances after deploying the Ki Base with the Hand Cannon. [*] Increased the transition speed from Celestial Thread Charge to fortified firing stance with the Hand Cannon. [*] Increased the standard firing rate of the Hand Cannon. [*] Changed the following Hand Cannon action names: [list] [*] "Battō Aerial shot" → "Aerial Bombardment" [*] "Aerial Bombardment" → "Heatwave Bombardment" [/list] [*] Hand Cannon's fortified shot can now be interrupted by placing Karakuri. [*] It will now be easier to land attacks following a successful Bladed Wagasa's parry. [*] Increased the power of attacks chained after Attack 1 immediately following a successful parry with a Bladed Wagasa. [*] Sped up the Stamina recovery following a successful parry with a Bladed Wagasa. [*] Increased the movement distance of Bladed Wagasa's Twenty Tatami Spit. [*] Reduced Stamina consumption of the Karakuri Katana's Single-Handed Lunge, and increased its power and movement distance. [*] Increased the transition speed from Aerial Downward Slash into Iai Slash Burst with a Karakuri Katana. [*] Increased the speed of Karakuri Katana's Bamboo Cleave. [*] Increased the gauge amount generated from Karakuri Katana's Iai Slash Burst. [*] Increased the range of the Maul's Chaser Smash attack. [*] Increased the speed and power of the Maul's Overhead Swing attack. [*] Increased the speed of Maul's Jumping Smash, Extended: Jumping Smash, and Flame Smash attacks. [*] Increased the power of the Power Smash attack performed with a fully-extended Maul. [*] Decreased the number of Karakuri required before extension when the Expert Hitter skill is activated. [*] Increased the power of Nodachi's Iai: Bisection. [*] Increased the power of Nodachi's Iai: High Dive. [*] Increased the power of Nodachi's Iai: Soaring Slash Streak. [*] Increased the power, speed, and gauge build-up amount of Nodachi's Flaming Slash. [*] Decreased the delay following the Running Slash attack with a Nodachi, and made it possible to follow up with another Running Slash in the same direction. [*] Made it easier to transition into Downward Slash from Double Spin Slash with a Nodachi. [*] Decreased the delay following the Celestial Stab attack with a Nodachi using the Crate Karakuri. [*] Wingblade Spin Slash can now combo into Wingblade Crescent Slash. [*] Wingblade Crescent Slash can now combo into Wingblade Spin Slash. [*] Changed the requirements of the Turbulence: Fury and Turbulence: Body skills and increased their effect time. [*] The claw gauge will now decrease when performing attacks with the claw lodged in. [*] Increased the number of attacks required to trigger the reinforced state while attacking with the claw lodged in. [*] Decreased the power of Claw Blade's Wingblade Spin Slash. [*] Improved visibility when performing the Glider Karakuri attack with a Claw Blade. [*] Increased the speed of the Slash Streak attack with a Karakuri Staff. [*] Increased the number of arrows released at the end of the Burst: Haya attack with a Bow. [*] Reduced the screen shaking during Burst: Haya and Volley: Haya. [*] Made it easier to knock Kemono over with the Ephemeral Lightning Arrow skill. [*] Adjusted to prevent Karakuri Thread recovery on resonance during attacks using the Basic Karakuri with a Bow. [*] Increased the amount of Stamina consumed when dodging with a Bow. [*] Reduced the dodge distance when using a Bow. [*] Adjusted the movement of tsukumo companions. [*] Adjusted the amount of Karakuri Thread each weapon generates when attacking Kemono. [*] Added the following adjustments to the Celestial Anchor Karakuri: [list] [*] Reduced durability; [*] Sliding dodge can now be performed with your weapon sheathed; [*] Special sliding dodge can now be performed by canceling various actions with your weapon drawn. [/list] [*] Reduced the effect time of the Tangle ailment on players. [*] Increased the effect time of the Tangle ailment on Kemono. [*] Adjusted damage dealt from critical hits. [*] Adjusted the Claw Blade tutorial. This can be accessed through Main Menu > Information > Tutorials. [*] Adjusted the Bow tutorial. This can be accessed through Main Menu > Information > Tutorials. [*] Made it easier for the player to have a flash of inspiration during the Fumebeak and Pearlbeak hunts. [*] Made it easier for the player to have a flash of inspiration while hunting Golden Tempest. [*] Adjusted the behavior of the Roller Dragon Karakuri. [*] Adjusted the Celestial Cannon Karakuri to make it easier to hit Kemono. [*] Adjusted the effect of Healing Mist Karakuri when multiple are placed in close proximity to each other. [*] Increased damage dealt by the Pounder Karakuri. [*] Increased the damage, range, and flammability of the Star Bomb Karakuri. [*] Increased the placement speed of the Firework Karakuri. [*] Increased the healing amount of the Healing Mist Karakuri. [*] Increased the damage dealt by the Pile Driver Karakuri. Additionally, fixed an issue where sometimes the Pile Driver Karakuri would be destroyed after multiple were placed. [*] Changed the Basic Karakuri required to create the Celestial Shield Fusion Karakuri. [*] Reduced the durability of the Celestial Shield Karakuri. [*] It is now possible to topple Kemono multiple times by using the Celestial Cannon Karakuri. [*] The Combat Vine Karakuri can now also be unlocked during a hunt with Mighty Icetusk. [*] Changed the trigger condition of the Peril Promise skill to "when even a single player is near death". [*] It is now possible to consume Healing Water even at full HP when the Nostrum Water or Miracle Water skills are active. [*] The Mountain Felling Giant Blade skill now increases the power of Full-Body Slam and Full-Body Cleave when the mutation level of the Karakuri Staff is Maxed Out. [*] Adjusted the explanation text for the Mountain Felling Giant Blade skill. [*] Adjusted the name of the Claw Expert skill in languages other than Japanese. [*] Adjusted the explanation of the Hunting Encore – Summit Strife quest. [*] The accumulation value for ailments no longer decreases over time on Kemono. [*] Reduced the frequency at which Giant Kemono change areas due to lowered health or attacks from out of range. [*] Reduced the HP of Sporetail Pups summoned by Sporetail and reduced the damage they do to Karakuri. [*] Adjusted Deathstalker's behavior in Doleful Upper Keep of Fuyufusagi Fort. [*] Adjusted Ragetail's behavior in Harugasumi Way. [*] Made it easier to land attacks on the weak point located on the Earthbreaker's head. [*] Reduced the time before Deeply Volatile Kemono notice the player. [*] Adjusted the behavior of some Golden Tempest's attacks. [*] Adjusted the openings in some of Lavaback and Cobalt Lavaback's attacks. [*] Adjusted the hit boxes of some attacks for the following Kemono: [list] [*] Kingtusk [*] Icetusk [*] Dreadclaw [*] Ripclaw [*] Lavaback [*] Cobalt Lavaback [/list] [*] Made it easier to detach the following Kemono parts: Golden Tempest's Claw, Kingtusk's and Icetusk's Tusks, Ragetail's and Sporetail's Tails. [*] Increased the effectiveness of the elemental attributes of the following Kemono: [list] [*] Deathstalker [*] Grimstalker [*] Lurid Soulstalker [*] Lavaback [*] Cobalt Lavaback [*] Hellfire Laharback [/list] [*] Made it easier to deal damage with elemental attacks to Fumebeak and Goldshard. [*] Adjusted the accumulation rate of Sapscourge's sap from all attacks except sap-throwing attacks. [*] Increased the equipped Talisman cost limit to 80. [*] Adjusted the Talismans dropped by Deeply Volatile Kemono and made it easier to obtain certain effects. Additionally, added the following skills attached to Talismans: [list] [*] Spectral Tombtail [list] [*] Nimble-Fingered (Human-path) [*] Nimble-Fingered (Kemono-path) [/list] [*] Fervid Crazecomb [list] [*] Deaf Ears (Pure human-path) [*] Sidestepper (Human-path) [*] Sidestepper (Kemono-path) [/list] [*] Miasmic Grimquill [list] [*] Resurrection (Pure human-path) [*] Rapid Rescue (Human-path) [*] Rapid Rescue (Kemono-path) [/list] [*] Lurid Soulstalker [list] [*] Desperation (Kemono-path) [*] Critical Master (Human-path) [*] Critical Master (Kemono-path) [/list] [*] Hellfire Laharback [list] [*] Nostrum Water (Pure human-path) [*] Critical Master (Human-path) [*] Critical Master (Kemono-path) [/list] [/list] [*] Adjusted the drop rate of Talismans from Deeply Volatile Kemono containing the Slash Bolster, Pummel Bolster, and Lunge Bolster skills: [list] [*] Spectral Tombtail & Lurid Soulstalker [list] [*] Slash Bolster is now easier to obtain, while Pummel Bolster and Lunge Bolster are slightly more difficult to obtain. [/list] [*] Fervid Crazecomb [list] [*] Lunge Bolster is now easier to obtain, while Slash Bolster and Pummel Bolster are slightly more difficult to obtain. [/list] [*] Miasmic Grimquill & Hellfire Laharback [list] [*] Pummel Bolster is now easier to obtain, Slash Bolster and Lunge Bolster are slightly more difficult to obtain. [/list] [/list] [*] The elemental damage of all weapons with elemental attributes have been revised, except for the following weapons: [list] [*] Apex Blade: Kemonobane [*] Apex Nodachi: Kemono Carver [*] Apex Bow: Kemono Hunter [*] Apex Bladed Wagasa: Kemono's End [*] Apex Maul: Kemono's Doom [*] Apex Karakuri Staff: Kemono Chaos [*] Apex Cannon: Kemono's Oblivion [*] Apex Claw: Kemono's Curse [/list] [*] Added skills to the following equipment: [list] [*] Basara Helm - Critical Master(Kemono-path) [*] Roaming Bard Uwagi - Sidestepper(Kemono-path) [*] Grithide Zukin - Destiny(Pure kemono-path) [*] Grithide Body Armor - Destiny(Pure human-path) [*] Ninja Uwagi - Bridge Burning(Kemono-path) [*] All-Black Mengu - Critical Master(Kemono-path) [*] Bandit Mengu - Resurrection(Pure human-path) [*] Bandit Tekkō - Rapid Rescue(Kemono-path) [*] Argent Faulds - Nimble-Fingered(Kemono-path) [*] Argent Sabatons - Sidestepper(Kemono-path) [*] Red Plum Cannular Sune-ate - Resurrection(Pure human-path) [*] Great Juniper Headgear - Critical Master(Kemono-path) [*] Great Juniper Gauntlets - Hawk Eye(Pure kemono-path) [*] Jadedance Mengu - Deaf Ears(Pure human-path) [*] Jadedance Uwagi - Sidestepper(Kemono-path) [*] Jadedance Tekkō - Rapid Rescue(Kemono-path) [*] Small Jadedance Hakama - Benevolence(Pure human-path) [*] Myōtara Cowl - Destiny(Pure kemono-path) [*] Myōtara Body Armor - Destiny(Pure human-path) [*] Brighteye Archer Straw Hat - Solar Protection(Pure kemono-path) [*] Brighteye Archer Hakama - Battle Spirit(Kemono-path) [*] Dawn Guard Body Armor - Nimble-Fingered(Kemono-path) [*] Dawn Guard Sune-ate - Resurrection(Pure human-path) [*] Sunrise Princess Hairpin - Critical Master(Kemono-path) [*] Sunrise Princess Uwagi - Death Wail(Kemono-path) [*] Sunrise Princess Loincloth - Rapid Rescue(Kemono-path) [*] Sable Mara Mengu - Critical Master(Kemono-path) [*] Sable Mara Body Armor - Critical Master(Kemono-path) [*] Moonshadow Waistguard - Nimble-Fingered(Kemono-path) [*] Moonshadow Leg-guards - Sidestepper(Kemono-path) [*] Wayward Brigand Mengu - Resurrection(Pure human-path) [*] Wayward Brigand Tekkō - Destiny(Pure human-path) [*] Wayward Brigand Tekkō - Rapid Rescue(Kemono-path) [*] Fūma Clan Mengu - Deaf Ears(Pure human-path) [*] Fūma Clan Mengu - Inversion Attack(Kemono-path) [*] Fūma Clan Uwagi - Presence of Mind(Kemono-path) [*] Fūma Clan Hakama - Sidestepper(Kemono-path) [*] Fūma Clan Sune-ate - Strong Swimmer(Pure kemono-path) [*] Garuda Uwagi - Nostrum Water(Pure human-path) [*] Garuda Hakama Death Wail(Kemono-path) [*] White Fang Brocaded Mengu Rally: Fury(Kemono-path) [*] White Fang Brocaded Armor Rally: Ironclad(Kemono-path) [*] Fulgent Torso Armor Hunter's Hunger(Kemono-path) [*] Fulgent Leg Armor Sidestepper(Kemono-path)” [/list] [*] Adjusted the attack power of the following weapons: [list] [*] Apex Blade: Kemonobane [*] Apex Nodachi: Kemono Carver [*] Apex Bow: Kemono Hunter [*] Apex Bladed Wagasa: Kemono's End [*] Apex Maul: Kemono's Doom [*] Apex Karakuri Staff: Kemono Chaos [*] Apex Cannon: Kemono's Oblivion [*] Apex Claw: Kemono's Curse [/list] [*] The mustache will not appear when certain armor and ornaments are equipped. [*] The material Refined Lumber can now be collected in Akikure Canyon and the Fuyufusagi Fort. [*] The number of Keystones gained from hunting the following Kemono has been increased: [list] [*] Volatile Ragetail [*] Volatile Sapscourge [*] Volatile Spineglider [*] Volatile Dreadclaw [*] Volatile Sporetail [*] Volatile Goldshard [*] Volatile Icetusk [*] Volatile Ripclaw [/list] [*] The number of Keystones obtained from the following hunts has been increased: [list] [*] Stagnant Verdant Spikemoss [*] Stagnant Balmy Orange [*] Stagnant Russet Canopy [*] Stagnant Silvery Rimes [/list] [*] Adjusted the drop rates of materials obtained from hunting Celestial Dragon. [*] When hunting a Volatile Kemono, the corresponding Magical Orbs will always drop. Also, the number of Orbs obtained has been increased. [*] Commodity materials will now drop when hunting Volatile Kemono. [*] Increased the number of Large Crystals obtained from Volatile Kemono hunts. [*] Adjusted the range in which the camera will see through objects. [*] Guests will now no longer be able to join an online co-op session when a Kemono's remaining HP is very low. [*] Adjusted auto-save timing. [*] [PC] "Tab" key has been added as the initial key setting for the Main Menu [*] [PC] Added FSR to "Upscaling" options in settings to help reduce the drawing load while maintaining high resolution. [*] [PC] Arrow keys on the keyboard can now also be used to select Karakuri on the info screen. [*] [PC] Additional mouse buttons can now be used to assign commands. [*] [PC] Removed "240" from the "FPS Limit" setting in the Preferences. [*] [PC] Improved processing performance on some CPUs and GPUs. [/list]