[b]Optimization[/b]
[list]
[*] Optimized ambient sounds and music to reduce change room loading times.
[/list]
[b]Bugs[/b]
[list]
[*] Fixed Long Fuse Jones AI issues in the third phase of the boss fight.
[*] Fixed Backpack bug that caused issues when exiting and loading a save file.
[*] Fixed Treasure Map bug that caused marks to be missing.
[*] Fixed bug on the Meanwhile scenes that prevented obtaining the Timothy drawings.
[*] Fixed duplicated items bug in the Quick Inventory.
[*] Fixed blocker in the Cursed Ship Flora Burn boss fight.
[*] Fixed enemy level display in the ending backtrack section.
[*] Fixed various minor bugs.
[/list]
[b]Gameplay[/b]
[list]
[*] Added ability to break the stones during the ending backtracking section.
[*] Removed the Cursed Ship’s lockpick doors besides the last one.
[*] Tweaked some level design elements.
[/list]
[b]Balancing[/b]
[list]
[*] Rebalanced Premium Whool pricing.
[/list]
[b]Sound[/b]
[list]
[*] Added and improved some sound effects.
[*] Balanced volume of some sound effects and music.
[/list]